If Riot wants competitive play to be competitive they need to stop patching the game so often.

Myz·8/29/2016, 12:03:07 AM·2 votes·800 views

Instead of ''small patches'', they should do a definite number ( 2 to 4 ? ) patches per year, both competitive play ( solo q, premades ... ) and pro play. It's retarded that a team can go to second best team in the world to 4th in NA ( CLG ) due to Riot having huge content change in their patches every 1-2 months.

Adaptability is a ''skill'', but having everything change every 1-2 months just strain the players and burn them out faster. If Riot want their game to be a long lasting competitive one, they need to change their way of doing things.

While we're at it, bring in sponsors, have the challenger series be 10 teams ( like LCS ) and have as much coverage as LCS ... & give more incentive to play premade : exclusive end of season rewards other than wards, premade in the middle of the profile & solo q on the side, solo q rank hidden by premade when hovering names ( if no premade rank, solo q rank is not shown except when clicking on profile ... ) ...

6 Comments

venomous frost8/29/2016, 12:04:39 AM4 votes

small amounts of patches means broken stuff stays there for months

TequilaZombie8/29/2016, 12:22:57 AM4 votes

At RIOT's conference room, Tryndamere has his best employees gathered to solve a problem with the ever lasting balance issues with League

"Hey, we have about 150 champions and roughly that same amount of items to balance. Not to talk about turrets, minions, monsters. A patch a week is barely enough to solve the situation. I want this team to come up with ideas to fix this--" Timmy raises hand in the back of the room "Ok, Timmy let's hear you out" "How about we cut the amount of patches we release to about a tenth of it?" Timmy gets fired

Dynikus8/29/2016, 12:13:22 AM2 votes

every team has to deal with the same changes. being able to adapt is a skill, and one that clg is actually pretty good at.