Jungle Build diversity
http://i.imgur.com/s4ktKZN.png
Even if the existed jungle items are really ballanced I think their is still room for improvement. All jungle items right now still limit certain champions. One of the best examples is Fiddlestick. You just never finish the upgrade. Why can't have we options. Why can't we have to option to decide between 2 upgrades rather than just one? Alright let's do this:
#Magus
Yes bring back Magus as 2th possible upgrade for AP junglers. Fiddle get his beloved upgrade back while other AP junglers get options. Do we need that little bit more sustain from Runeglaive. Or can we just go Magus for raw power and an earlyer powerspike.
#Chivalry
This one is a bit more complex. It's the lategame varriant for AD junglers with the goals to become an splitpusher. An new item will be available to the rift namely Hungering Blade:
http://i.imgur.com/ebdNHzE.png
The passive sounds familar isn't it. Well that's because it builds into some other items as well:
= Hungring Blade +
(total price now 2000 rather than 1900)
#Berserker
This is the early game variant for Tank junglers. Designed to tower dive raw power rather than scaling. Build from
while providing the stat tenacity it will be the most scary dive item on the rift. Champions like
will just fall in love with this item. I just hope it doesn't break the cow
.
So that's 6 enchantments rather than 3. Now their is room for everyone in the jungle. What do you think?