Responses to Anyone Defending Mordekaiser Changes (@CertainlyT)
First, I'd like to say that I'm not entirely opposed to Mordekaiser getting reworked. However, this particular rework is such an irritating one, especially with so many players saying he's in a better place or to trust Riot, that I feel the need to counter some of the silly arguments I've seen and setting facts straight.
Mordekaiser can use his W on a minion, his solo lane ability is still there.
Mordekaiser cannot use his W on a minion, if he wants to play in a solo lane or even ends up in a 1vX scenario, he is down an ability. CertainlyT has flat out stated that he couldn't find a healthy way for Mordekaiser to exist in a solo lane, so apparently he needs to be a duo laner now.
His E is totally gimped/his E is so much better.
His level 1 damage with E is better, his E damage when it is maxed is worse (by ~10-30 damage depending on level). Yes, this gets better as he builds AD. But the fact still remains that his wave clear got hit pretty hard, especially with the removal of his Q AoE.
He's unusable in his current state, so this rework is fine since they're making him usable.
He's totally usable in his current state. Viability is also not a reason to destroy a champion's identity like this.
His shield is stronger since it scales off health.
His shield already scaled off resistances (which he lost from his W), you still need to fill up the bar, his shield generation was nerfed, and do people legitimately want Mordekaiser to have to build everything? As things stand, he needs health, resistances, AD, AP, and MS.
Calm down, it's on the PBE, so nothing is final.
I've lost a lot of trust in Riot because they push changes like this through despite player protest and then disappear after promising followup.
DRAGON GHOS-
I'm sick and tired of hearing about this as an excuse to stuff his entire power budget there. A situational minion does nothing to help Morde for 95% of the game, which is where the rest of his power budget comes in.
Q DAMAGE SO HIGH!
His Q damage is spread across 3 hits. On a non-mobile melee champion with no CC. Sure, it's gonna hit like a truck if you level it, the enemy stands still for you, and you build offense, but it also lost the wave clear AoE element that Mordekaiser loved.
Mordekaiser will still be the same champion.
This is one that I heavily disagree with. An AP solo lane burst mage who pushes waves and farms to lategame is not the same as an AD duo lane bruiser who tries to bully his lane and has a lot of his damage locked in a 200 range radius around him. The only things that I feel stayed the same are the durability aspect, the immobility, and his ult, all of which were made worse by the rework.
Edit:
These changes were necessary for him to be reworked.
Changes were necessary for him to become a better champion. But I'm really questioning how being more easily kited, forced bot lane, and built AD makes him easier to balance short of throwing him in a trash heap and calling it a day. Changes were necessary, I'll agree. But I'm baffled why Riot thinks THESE changes were necessary.
If you have any other arguments to add, think I'm wrong, or have anything else to say, post a comment. I'll try to reply as I can.