A few tips about splitpushing.
I am a top lane main. And so, i ovbiusly know how to splitpush, and it is my favorite strategy in the game. However, i also see so many people who don't understand the theory and concept behind splitpush, both those who attempt to splitpush, and those who have to play wiht a splitpusher. So that is what i will try to help people with.
When splitpushing you have to check off a few things: Is it worth it? For example, its not worth risking losing baron to splitpush down an inhitor tower, or even the inhibitor itself in certain situations. Is it worht losing cloud drag for a tower? Is it worth my team going 3 for 1 bot lane so i can get inner towers? If you use splitpush as your main win condition, you have to learn how to judge if it is worth it.
Is my team in a position to take anything? The idea of splitpush is not for you to go rambo and 1v5, its too apply more pressure to the map than your opponents can handle. When u splitpush, you want your allies to be in a position where they can an objective if you were to be 1v2'd. In other words if you are splitpushing top, and pressuring the second tier tower, and then get ganked by their jungler, your team should be in a position to take drag. And if they take drag, u should be in a position to tower dive, if you are strong enough to do so either way. If your team is just running around farmin hte jungle while you are pressuring top, its their fualt if you lose the objective trade, but if you splitpush while your entire team is based, its your fault.
Know how to play around vision and backing off. If you see the enemy team rotating top, which you should since you should ward up before u split, you don't stay unless you are suiciding to take an inhib. or something. You back off, but here is what more u do. You play around their vision. You can barely show yourself at hte edge of their vision to show that you are still there. But you still need to be safe over anything else. You can not pressure anything if you are dead. Essentially, you wanna balance backing off and playing aggressive as much as possible.
Be sure that u can actually split. If you are playing maokai top, you may not be that good at splitpushing, and your efforts may be better used with your team. This is pretty simple, your champion has to be able to push/duel/be safe/poke . Your champion needs 2 of these things AT LEAST to be a viable splitpusher. And the gods of splitpush are often both good at pushing, dueling and either being safe or poking.
Can your team defend. If you have an immobile adc against a vi, yasuo and vayne. Dont split, they will get towerdived. On the other hand, however, you have to actually able to defend yourself with your team. IE, if you are Jax, and you haven't really gotten tanky yet, and their team is full of disengage and poke, you prob can't defend anyways. In that situation, I find it to be better to just splitpush since you prob cna't defend anyways.
Last, but certaintly not least, how to play with splitpush. If your top laner is splitpushing, and you are contesting drag with no vision against a hard engage comp. DOnt flame your top laner when u get 4v5'd. Ask yourself this when you get 4v5'd while you with splitpush. Did we engage? If yes, then dont do it again. If no, then how did hte fight start? THey started it. Okay, if they started it you have to ask yourself how u got yourselves in a situation where they could engage on you. If you were sitting on a tower behind with proper fightlines, then fair enough you did all that you could. But if your adc moved to far forwards and got bursted or cc'd to death, or if you were doing raptors with no vision around you and got caught. Or whereever that doesn't include you going anywhere with your entire team (except the splitpusher, ofc) that has plenty of vision and or a tower. If you do anything other than that, and then get wiped in a 4 v 5, then its prob your fualt.
However, as a splitpusher you also have to realise something. Your team can't always defend. At some point they will have to push to create their own pressure, at which point they are at risk for getting wiped. So, you have to be ssure your team can actually defend and disengage from a hard engage. Fantastic champions to have alongside splitpush is champions like Karma
, Janna
, poppy
and Zyra
to name a few. The things all of these have in common is disengage. All of these are great at stopping people in their tracks and stopping engages. However, if you do not have a team that can disengage, dont split. Your team will eventaully get wiped, and then it'll be your fault as the splitpusher.
And for the team playing with the splitpusher. If your splitpusher is forced to teamfight with you, please realise that most splitpushers are late bloomers. THe likes of Jax
and Trundle
take a while to scale up in teamfights, mostly because they need to build both dmg and defense to be effective, which takes a while. Jax, for example, needs about 4-5 items before he can become an effective teamfighter. So, if you try to force fights with one of these champions, dont be suprised if they can't do that much yet, they need their time.