RGMs based on infamous glitches
This game has an interesting history of bugs if you look back far enough, some I think would be worth recreating (as easily executable mechanics rather than bugs) for a RGM:
Xerath with global Q (easily executed, not script nonsense) and 4 beginner bots vs a team of humans.
Teamkiller Tahm and Trynd. 5v5 of the same champ, get as many kills as possible in a Dark Star esque brawl... by any means necessary.
Panth blocking dragon autos. Small map with a giant dragon that does massive damage, 5v5 as Panth, team wins when they do enough damage to the dragon. Gameplay would involve trying to pop enemy passives so they get slammed by the dragon. Optional: bring back the flashing to change mandrop location bug.
That rare Vel bug that sends people a mile into the sky. 5 Vels vs a giant Gragas that heals while touching the ground, they have to juggle him and slowly dps him down. Would have to be implemented very differently than the actual bug, but the idea amuses me.
Riven being able to animation cancel, have a mode where she's based on thaaaat... oh wait...
But seriously, rito pls. Comment bugs that could make good RGMs.