What follows is my personal opinion on the matter (and a Wall of Text). I will avoid stating "in my humble opinion" (IMHO) at every sentence for brevity. Relatively little of what I have written applies outside of SoloQ.
Pyke is the symptom of a bigger underlying problem, which was lurking behind the scenes since around Season 5/6.
The main actors of this problem are:
- Gold-income and aggresion-rewarding;
- Junglers;
- Vision-related items (Sightstone vs. wards inside the main support items)
- Auto-fill (back when getting autofilled was the same as going support unwillingly)
- Direct and indirect nerfs to enchanters
- Player Agency and perception of power
This is nothing less than Pandora's Box. Let's open it.
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Gold-income and aggresion-rewarding. No surprises here: you can't have Brand/Lux/whatever support without items. An aggressive play-style was also more fun to watch than a "passive" lane (e.g., Soraka), so the slow degrade of these lanes started. Poke-oriented lanes started to emerge as a safer alternative to Kill Lanes, which were often a bit too binary (binary = win hard or lose hard).
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Junglers became part of the equation for several reasons: dragons become really crucial to take early so ganking bot was a good option, most mid-laners (especially assassins) could roam really well, poke-oriented lanes were blurring into Kill-territory (one good Lux Q or Zyra E and it's basically the same as a Blitz Q), botlaners were rarely at 100% hp, abusing botlane, if successful, was a macro-play with no real answer (in most cases), and, later on, tower plating gold. Thus, the infamous "clown-fiesta" was actually a smart move to make.
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Vision. When the map was lit like a Christmas tree, botlane could at least anticipate and prevent such stupidly powerful dives with stupidly-high rewards. So, nerf vision multiple times, until they can't anymore. There was a time in Pro-Play where even the slightest sign of continued aggression was almost immediately responded by TP from both toplaners (this was before the CD nerf to Teleport).
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Auto-fill also comes without surprises. Why bother playing
when
, hell even
(for a certain time), worked ? And also were a lot more effective than the off-meta picks they looked like at first glance.
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this item sealed the deal. It was (rightfully) nerfed and most enchanters were nerfed alongside it. Remember, no one likes 10-15 minutes of farming in botlane. We need action, blood, kills. That's what everybody wanted. Indirectly, this created yet another reason for playing Brand/Lux/... supports.
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Finally, we arrive to where we stand now, when Player Agency is at its minimum (or barely above that). Sure, you can still play Janna perfectly, but one mistake in your ADC positioning, a Jungler gank at the wrong time and... boom! He is dead. You may also die trying desperately to save him, or be rational and at least not give them another free kill (though that may get you flamed by bad players). Now, let's try it with
. Suppose you play Pyke perfectly. They are all dead. You take gold, also your ADC earns gold. The chances for a successful snowball (if you have a competent jungler and the other lanes aren't getting destroyed) rise dramatically. At the very least, you can say that "I did my job". You may still lose the game, but you still feel that you had more "power" in your hands, more agency. Playing Pyke was rewarded by enemy deaths, an immediate reward. And you get better at killing them as a result. Which feels even better. And the Perception distortion is now online.
The enemy support, let's say it was Nami, starts thinking: "wait, I played Nami so good for 90% of the time, poked them good, healed my ADC, etc.... yet one mistake (less than 0.1% of the laning time) led to disaster and now Pyke is killing everyone! Why I never was able to kill anything even if I got fed. You know what? F**k that, Brand/Lux/Pyke/... next game. At least I can kill the enemy carry and make a difference". And the circle is closed.
Yes, there are several exceptions to this last point, I am not claiming it is the thought-process of most support mains, by no means I am suggesting that. But it is certainly not unrealistic, especially when we have seen a shift (although for different reasons), including in pro-play, from Janna/Lulu to Pyke/whatever. The shift is real because the underlying motivations are real: burst/assassin-like champions are simply becoming more and more effective at the support's job, which, in the damage meta (or whatever it is called), is simply "kill before you get killed".
This was the underlying problem all-along: the support's job got reduced to "kill enemy botlane faster than they can kill you". This is disgusting. A Soraka-Vayne lane goal was just surviving and letting Vayne farm. "Winning lane", in that case, was having good CS and not dying. That's it. Now it doesn't matter, it's just "kill them". So, Soraka got replaced by Brand/Lux/Pyke/etc. (and Vayne got replaced by Kai'Sa, but that's another story).
On a final note.
I am (was) a support main. Back in the days of S4/early S5, my mains were Sona, Janna and Morgana. I also liked Braum a lot. Now, if I want to play support (which doesn't happen often), I rarely pick something outside of Brand/Lux/Pyke/etc (I started doing so well before they were considered "meta"), or the occasional "old-school" Kill Lanes (Blitz, Leona).
is the only exception, and will stay so as long as she stays significantly over-tuned. I am deeply unsatisfied with what the "support role" has become over the years (there is no more support role anymore, strictly speaking).
I don't know if Pyke was the result of "true" Supports (like Sona, Janna, Nami, ...) not getting recognized for their awesome plays. After all, they are not that flashy as the best montages of Zed/Yasuo/almost-any-champion-really. But I think that, in the old days, Janna (I'm sorry to always use her as an example, but bear with me) was over-tuned precisely because you were putting all your agency inside another player hands. And that's why some players wanted that agency back. And all the rest followed.
You may hate
, but what the true supports (I don't count myself anymore as a "true" support main) endured in these years was far worse than anything Pyke could do. That's why I don't hate him (and also why you shouldn't hate him): I hate what led to him as the "solution" to the problem.