Best way to gauge a player's skill? IMO, their KDA, specifically DEATHS.

I GANK LANES·10/19/2017, 9:08:40 PM·1 votes·574 views

What do you guys think? I'm proud of the fact that all the champs that I play I average less than 5 deaths per game. Win rate is negligible is solo queue due to the inconsistency. Your KDA is specifically YOU, and low death count shows that you play smart.

4 Comments

CaptainSeto10/19/2017, 9:54:12 PM3 votes

I'm a bronze 2, and I'll admit that the reason why I'm that low is because of my playstyle. The fact that I love to play Kled and Vi is a good indicator of my playstyle as well. I don't play smart. I play "How deep can I shove my weapon into them before they kill me, or they die.", and that's the biggest reason I'm commonly the most deaths on my team. Is it the best playstyle for league? No. But I don't play league to be as good at the game as I can possibly get. I play for fun. The two other players I'm normally with tend to be able to make up for my reckless playstyle, but they know that I'm a semi-truck with no brakes going into a town. The most they can hope for is that I run over as many criminals as I can before I crash into a building.

However, as a Karthus player as well, deaths mean little. With Karthus and Sion, a death doesn't instantly mean bad player because they can still get kills and objectives when they die. So you are somewhat right, but somewhat wrong. Sometimes a champion can destroy your theory. A singed main is rarely going to have more kills than deaths because Singed isn't a kill champ. He's a proxy/pusher/objective taker. So it's still kinda case by case.

z63XnLCMwX10/20/2017, 6:09:00 AM2 votes

You can't judge a player by a single stat. You need to factor in cs, kills, death, ward counts, tower counts compared to other players in the same roie to even get a basic representation of their skills.

Warlord Rhinark10/20/2017, 8:08:25 AM2 votes

Oh yeah so when your teammates leave you to die and you get another death on your KDA that is surely a reflection of your own personal skill.

Same argument can be held for when teammates wait for the moment when the enemy is just about to die before they help and "secures" the kill. That surely means that they were the skillful ones in the fight, not you. And if you die during this fight, that was surely your own fault.