Why Aren't Promo Games Like Placements?
I'm genuinely curious why promo games aren't like placements in the sense that if you dodge you get a time wait instead of a loss. Last game I played my mid/adc were raging each other maybe 10 seconds into the champ select phase, and I'm sitting here like "well great, leave now and lose promos or play through it and probably still lose promos".
This is the reason why I have trouble promoting a lot on my accounts because it's uncanny how often it happens on one of my promo games, and there's absolutely nothing I can do about it. Personally I don't think it would be bad to exclude the loss from dodging and instead just force a time wait penalty for dodging for promo games specifically because they matter more than the games to get to promos.
Is there a reason why it's like this? ~5LP loss from dodging pre promo (avg player probably getting 15LP/win) and yet it counts as 1 loss for promo (effectively 3 wins)?