The possible issues of continuously creating new champs
Hey guys! Today I just wanted to make a post about the possible issues of adding so many champs to League, and I'd like to see your feedback!
Also, I know that this may get posted a lot, or maybe I don't, I'm new to the boards, pls have mercy.
So, as all of us know, a new champ can get released every few months, with reworks weaved in between, but doesn't that create issues? For example, eventually there could be the problem of, just not enough ideas that are unique enough to use for champs. Now this can go many ways in terms of the game. For example, Riot wants to release a sick new cool champ, but then, every possible move that could fit that champ's kit is already present in another champion's kit, but possibly in a slightly different form. IE: Ashe's ult and Jinx's ult. Or like almost any laner's Q, which are almost always linear skillshots, take Kennen's Q, Gnar's Q, Zed's Q, and Ekko's Q to an extent. So what happens when there can't be any more linear skillshots or a bunch of champions have already used most of the possible abilities for a champion based on their lore? We'll have to find out that through time, but maybe Riot won't always be able to make extremely unique champions, like Illaoi, or Vel'Koz, who have pretty cool kits that are pretty unique. So, back to the original question, what could that mean for the game? Honestly, I think that at the current pace new champions are being made, the game could get really stale in a few years, with all of the newer champions effectively being similar to many other champs in terms of kits and uses for the champion. Many champions will also be forgotten for slightly better "meta" picks or just become stale, if anything, Riot it's possible that in a couple of years, if League is still a game, all a champion's moves could be recycled and re textured, with only different lore's.
Now another issue with continuously creating new champs. Balance. The one thing all of us think about when we get one shotted by that Fizz
or Rengar
, or when Garen literally Q and E and you straight up get deleted
. With Riot implementing new champions into the game, each having a different feel, or play style, don't you think it would become difficult to keep perfectly balanced? For example: We now have a bunch of champions, and champions from now have fallen out of play for other, newer champs. Lets say that a champion like Gnar, for example becomes under powered, and Riot decides to buff him. He's now able to hold his own in lane, but outside of lane, regardless of being fed, he can destroy and slightly under powered AD carry. So to compensate for all of this, a buff, or possible nerf train keeps going, attempting to keep many champions in play, but also not making it that they stomp outside of the lane phase. So here is where the dilemma hits, how is anyone going to keep all of this balanced? Now I know about counter picks, and that's not the reason that this is being made, more like, if you're champion is supposed to get heavily countered by another of equal skill, but your champion stomps them in lane because they are still under powered and cannot win a fight. Now that was a mess, but the point is that how will Riot be able to keep all of this balanced, while still being able to introduce new stuff and keeping that balanced as well, I think it'd become rather difficult.
As one last, slightly less concerning issue about creating new champs, how is Riot going to be able to fit all of them into the lore properly? I mean, the Lore can be expanded through events like the Mount Targon one, or the Bilgewater events, but soon enough, every new champion is gonna be from the one of the few places on Runaterra. Either the Freljord, Shurima, Ionia, Noxus, Demacia, Piltover, Shadow Isles or Zaun. Forgive me if I missed one or two, or maybe more honestly I don't know. I mean, we already have a bunch of champions from each place but honestly I think this is a minor issue as every champion can be extremely different in Lore, I mean, we have a bunch of champions, like Hecarim and Karthus, both of which I believe come from the Shadow Isles, but they almost have no connections in Lore, as I can remember.
How can Riot stop this? Well, Riot necessarily can't but they can stall it for a really long time, but just being a bit slower on champion releases, but honestly that's entirely their choice.
TL;DR: a few problems with making new champions.
Any Feedback is appreciated guys, thanks for reading, and sorry for the wall of text.
