Remove minion strengths
The game progression was fine as it was before, and the fast games is making a lot of people unhappy.
It went from this:
short games here and there, medium sized games very often and evenly matched games lasting an hour here and there.
to this:
constant short games 80% of the time and a medium one here and there. I have yet to see a long and evenly matched game.
The problem is, when the winning side gets additional benefits, the game turns out to be very one sided. It's either you are facerolling, or getting facerolled.
- If the winning side cannot win without these benefits then how come they deserved to win? Is that even a question??
I'm going to hope you take my advice as bluntly as I give it. The minion strength idea was fucking shit. I'm still really iffy on the Rift Herald.
Maybe there could have been something other than a mini-boss to spice the game up for toplane. It's a crazy idea but what about 2 portals that connects top and bot?
Anyways I understand it is preseason but I feel like the idea of minion strength disparities is going to stick... and I really hope that's not the case.
Sincerely