ARAM balancing

Fakerr·8/25/2016, 7:19:25 PM·2 votes·762 views

Yes, I understand champs are made and balanced for SR, but Rito understood that ARAM is a different playing field, so they-

added snowball reduced summoner spell CDs reduced healings reduced lifesteal

but there are still some broken stuff about ARAM.

  1. waveclear and turrets- turrets are pathetically weak in howling abyss. ARAM is annoying to play when you have no wave clear and the enemy team has a poke/ wave clear comp like varus nidalee, ezreal, cait, ziggs and those kinda champs. almost impossible to win in those situations, and sometimes games last as little as 8 mins

  2. All AD>>>>> all AP, tank items are so much better against ap champs than they are against ad champs. unless ofcourse malphite and rammus come to play.

  3. The team with ADC against team w/o adc has a huge advantage, especially with the turrets being so flimsy.

  4. Champions like Galio, Sona, Varus, Ziggs, Jhin have absurd winrates in Howling Abyss. Sona's on 70% winrate, that's absolutely broken.

I know Riot doesn't focus on ARAM at all but I feel like there's enough player base for the game mode for it to get some sort of balancing attention. Maybe itemization or some other form of tweaking?

3 Comments

Reikken8/25/2016, 7:46:36 PM3 votes

they added some items a long time ago, but they have since been deleted

Kledy McKledFace8/25/2016, 7:21:53 PM2 votes

Probably soon. Riot is loosing its fanbase terribly hard this year since theybe become hypocrits at the end of season 5 so you might see in the near future more actions related to the community

Minarde8/25/2016, 11:04:35 PM2 votes

Unfortunately, Riot's historically only done one patch per year for non-SR maps, and it doesn't seem like they're going to improve any time soon.