I'd like to discuss performance ranks and chest drops
And just so you know, I already have every champion and most of the skins I want, so I'm not making these comments because I have difficulty getting chests. In fact I'm usually close to maxed out on chests.
Personally I think that linking Chest drops to S ranks is a really bad mechanic.
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it encourages players to play for kills and farm and gold totals more than objectives and winning the game.
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It ties your ability to get chest drops into your game performance, which is discouraging for new players who need the chest drops the most.
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It encourages players on the winning team at the end of the game to camp in front of the fountain and fish for kills instead of ending the game, which I find very annoying. I've actually had a player on my team rage at me for killing the nexus because they wanted more farm/kills to get a better shot at s rank.
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It discourages people from playing support, although you can get S rank on support it tends to be significantly harder unless you want to take your ADC's farm. It could even be encouraging people to take support champions into solo lanes, which generally doesn't end well.
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It encourages people to play a more diverse pool of champions, and while this is a good thing in some ways it could also be having an impact on ranked play.
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The way that chests are limited to one per champion per season favors players who already have a large champion pool which I think is not ideal.
I'm sure this conversation has come up a lot in the past but I think its a good time to talk about it now that season 7 is coming up soon.