Morde's Q is as buggy as Azir...
I recently played a custom game, only to find Morde's Q beyond broken. Literally.
TITANIC FAILURE
Whenever building
, the active sometimes works. It does not always work with his Q. Sometimes the active from the hydra adds no effect whatsoever , activates but has no particles, or actually activates with particles (with Q). Whenever using my Q, the passive, not active of the hydra does/does not activate. It is buggy as hell.
TRINITANIC FAILURE
So I wanted to test Morde's Q,
active, and the
active all at once. Instead of nuclear the damage, the same thing happens. Sheen sometimes won't activate, neither will the hydra proc, and you just have a Q. Mostly, the hydra just doesn't work at all.
CONCLUSION
Basically, Morde's Q doesn't interact very well with many sheen/on-hit actives, *especially
Heck
doesn't even do anything. Riot, please consider fixing/looking at Morde's Q interactions...
