Shaco needs changes in my opinion, here my explanation.
First of all, i put a video of 5 shaco mains and how they feel about shaco at his current state, is a video of 2 hours aprox and they prob know more about shaco problems at high elo than me, a normal plat player. Second i want to apologixeabout my english, prob not perfect cause isnt my first language, i will post a high text about my opinions, i appreciate if u read it, but if not i understand it.
In my opinion, I understand that his old q was mad at first and very abusive, I understand the change that was made to it in the rework, however, this entails certain problems; his e and his r seem to me two abilities with very little impact, his w seems useful to me to clean jungle but something ineffective in tf, and I think that the style of game of shaco is very risky as it is in its current state, I mean .
I understand the change in your q as I explained, however, your current q requires you to raise minimum 2 points in early to be like the old (and be truly your tool to gank), being the experience in the lower jungle, takes more in winning those points in the necessary q, and in turn you lose damage by uploading them because their scaling is ridiculous, 10 extra basic damage per level (apart from the ad bonus and clear ap, but in early that escalation is also derisory), with which you lose a lot of damage in early for it, it's the first failure I see.
His passive, I understand that reduction of damage to have free critics in the back, but I think it could be decreasing according to the level or have ad scaling, not just ap, since most shacos prefer build ad, if your critics they become weaker than those of yasuo for example (and yasuo ends up being 100% critical, we have to look back and have cd).
His w, even though he would not change it because it is the essence of shaco and gives rise to many laughable plays, in tfs it ends up being like having a less ability, if you place a box being invisible in the middle of the enemy group, the shift will be more attentive to prevent you from applying your burst or even everyone will be more attentive to erase you from the map once you finish the q, and once you leave the combo q is usually aa-thiamat-e-aa, if you were not erased from the map at that time because shaco is squishy strips r and pray for having deleted someone, that is difficult with their current damage and that they hit the clone to try to kill another or hurt, but in none of those moments you really have time to use the w it is damage that you would lose, and being Shaco in 1 second can erase you from the map.
His e, the skill that you must maxear in early if you want to have burst in early-mid game, here the problem with your q, until you have this level 3 you can not max it ergo you lose a lot of damage in early game and up to level 7 minimum (its at level 1 the damage is almost nonexistent) and its scale is not that much better, formerly it did more damage and it was really seen as a skill you could count on to mark differences in a possible 1v1 or to perform a quick one shot, now it is simply a tool to activate electrocute with hardly any base damage and with minimal scaling, I sincerely see it as a useless skill by itself, it is like hitting aa more or worse, I do not know if even aa does more damage.
His ultimate, for me shaco's biggest problem, it's cool to have a clone and confuse your rivals, but as you progress on it, it makes a better difference, most shamans have area damage or just in the middle of a tf they notice who gets the most damage. , so because it receives much more damage than the original, it is difficult to confuse the rivals, first failure I see, second, since they changed it to create 3 boxes in triangle (which are useless because they die of a practically and the enemies tend to get away from them) when he dies, they took damage based on it to the explosion, which for me is a mistake because he still loses more burst, and most importantly, the range of the explosion is negligible, you practically hit the champion stuck to the copy only and sometimes not even that, they practically always avoid the damage of the explosion which is less because of the boxes that in my opinion do little damage, it was better before when it had simply more damage and a bigger range. It is also annoying that when the original dies, the clone becomes an orphan, other champs like annie if dies tibbers snorts and chases the enemy, the clone stays still if it did not have an enemy mark, you can not control it and if you see vision of this already It's like a statue, I think it could be better used.
And finally, his play style, shaco is a murderer that in tfs is usually either the one who waits to enter when the tf is practically determined to try to take the remains, or those who start trying to kill a carry and, Logically he dies later because it is paper. Having so little damage compared to other champs with their same role and having more items-supports-etc that put shield, cures, that reveal your position, etc. his work is increasingly complicated as a murderer, even wearing ignite (which is a skill that you wear because of the little burst that shaco currently has to try to improve it) in low levels I have faced jungles that win me the 1v1 very easy without having them You ignite simply by hitting the box or avoiding it, this indicates the little damage based on your skills compared to most other champs. It is a champ that currently feels that when playing it, apart from being very very item dependent, more than any other murderer would say, your feeling is that you do not really make a difference and that everything depends more on having competent laners, more than of your ability with the champ itself to help them is that they can by themselves win and you are a secondary support miser, like a mosquito that helps just flutter through, and that is very frustrating. Being my main I had never dropped 50% of wr in rankeds with him reaching almost 70 in the s7 I think with practically 100 games played with him or more in that season, currently I have 40 approximately and my wr is 37% I think or less, I guess you'll know how frustrating it is to see that with your main season pass, which I stopped using almost because I saw it going in free fall and without brakes.
I compare it with other murderers, like kha, rengar, kayn or even wukong, who either have a thousand times more burst, greater survival or greater utility, and can not help but feel bad for the champ to which I owe my love for this videogame, i will continue using him cause, i love this trickster, but i think he could be mroe trickster and useful, i dont want an absurd op champ that didnt needs brain for use him, i want a champ that becomes the perfect trickster of the game, funny but useful too, but at moment he is just fun, not even the biggest trickster of the game and not so much useful.
If u read all, appreciate you, i will understand all comments, negatives and positives, or even if no one read it, i tried at least.