Don't Nerf But Tone Down Jax. He's Becoming Ridiculous.
I'm not saying Jax doesn't have counter-play, but it is becoming increasingly more difficult to deal with him as a jungler, even at early levels where his dodge is enough to win him almost every trade because in conjunction with his q there is no way to actually dodge it. Triforce as an item is centered on champions who not only do a lot of autoattacking but can empower their autos through constantly proccing sheen and have additional empowerments to their basic attacks which Jax most certainly does, and due to the increased cooldown triforce now gives, Jax has become a living nightmare with rare moments where his w isn't literally active almost every other second, and can double proc it with guinsoo's rageblade ontop of his ult's passive damage.
If Jax gets nerfed he'll be useless, but I would like to see something be done about him and frankly feel that he's been overbuffed with the unnecessary adjustment to his stacks now falling off one at a time as opposed to all at once, taking away Jax's need to decide whether or not he has to commit to a fight. Right now I main Udyr and there is fucking dick I can do to stop that monster, because if I get anywhere near him I am pretty much guaranteed to be stunned, and with the nerf to both phoenix and turtle stance from that runic echoes build followed by zero compensation, playing around him is even harder than it was before.
I used to be able to hard counter Jax with Trundle, but this has become considerably more difficult, because Trundle was actually fairly reliant on the crit from triforce, as other than his q, proccing sheen does very little for him and it was the attack speed + crit chance that gave him his ability to duel other champs in the late game. Yes, to deal with Jax you need to be able to play a champion who has strong autoattacks, has bruiser stats, and won't get bullied by his stun into losing.
Personally, I feel the only way to remedy this situation is either buff the other bruisers so they are on Jax's level or nerf Jax down a bit, because right now he is in a position where you're unable to fight him without getting completely annihilated. I would rather not see the bruisers get buffed because then they'd be too strong, and would just get nerfed down again or we'd have another string of stupid items that negate almost %50 of your bonus armor, but I would also not want to see Jax get overnerfed because then he'd be useless, and unlike some people I actually want a balanced game where I either win or lose due to skill and not because a champion is just flat-out broken against nearly every other autoattack-based jungler.
Yes, there are ways to deal with him teamfights like not clustering to avoid his stun, but if the enemy team has any AoE cc on them, like Alistar, Malphite, Nautilus, Jax is still going to get it off, and before you can retaliate, chances are, the enemy team has already killed you.
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etc. A lot of low elo players also complain about
as well. If you don't pay attention to what skills they have used in combat, then you will lose the fight. If you don't have an idea on the cooldown of those skills you will probably lose the fight.
and all the masteries that enhance his sustain (runic armor, grasp, feast, lifesteal/spellvamp etc).