If teemo had a rework...

yonggon·1/7/2018, 12:31:14 AM·2 votes·346 views

My thoughts would be...

  1. Change passive to E and turn E into passive with stealth as E with like a 15-20 second CD and only activate if not moving
  2. Keep Q but with a visual blind like Graves or Quinn but shorter duration as a balance since its click to win and not skillshot but decrease base damage and add poison to it and a slow for like 1 second to help with ganking but increase the CD
  3. W pretty much the same but with bonus MS when invisible in a bush and increase attack speed and movement speed passive if invisible and active to increase duration when getting out of stealth.
  4. Keep shrooms the same except lower the damage but if place in river or bush increase slow duration

just a thought i think controlling the stealth instantly would make teemo more interesting and more fun as an jungler then marksman and true to the lore

gameplay would be like start E max W then E then R then Q

Random note: When teemo attacks a plant teemo randomly finds a shroom adding 1 AP Max of 5 stacks More Random Note: I feel relying on shrooms as main part of the damage is a bit unfun and teemo should be a better 1v1 with autos

More Random note: I think using his abilities around bushes makes him more exciting with a passive that doesn't seem like it is an after thought

P.s. what do i know im just bronze?

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