Are games nowadays too short?
Hello all, I was wondering if I could ask your opinions on something...
I've been playing casually on and off since Season 5, and have noticed one thing in particular, especially during this season: games seem to be incredibly short nowadays. From my experience, matches seem to only last 20-25 minutes at most, and can even end around the 15-18 minute mark! This seems to be quite an issue, as entire matches seem to be decided within the first few minutes, and it is incredibly easy for one team to snowball a lead out of control. Match this with paper mâché towers stuffed with first blood gold, and it is incredibly difficult to mount a comeback, not to mention usually quite unenjoyable to attempt to play from behind, as in all likeliness there will be very little chance for your team to achieve victory, unless of course all of the enemy team dced consecutively for a good 10 minutes.
Has anyone else been finding this an issue? I am by no means the most experienced player, as though I have been around since mid Season 5, I have been playing very inconsistently since then due to a myriad of reasons, however even as the low elo scrub that I am, I feel that this is quite a balancing flaw currently. I wanted to ask everyone else's opinion on the matter, and see if we can get a discussion going about this, since I do see it as an issue currently (maybe others will disagree, but I find is somewhat broken).
What suggestions would you propose to fix this issue? Buffing towers? Nerfing Rift Herald and first blood tower gold? Let me know below, if you would care to.
for example. The original win condition goes like this:
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for example is a really midgame monster. She's spiking way to early, yet has the monsterious lategame security as well. This is what wrong with league right now: