The sad part about the Azir nerfs is that Riot has no idea how to fix him despite how easy it is
I'm not complaining that they're gutting him (those changes are likely to be toned down anyway), but that Riot is hitting him in all the wrong places.
The problem with Azir right now is that he's supposed to be a dps control mage late game carry but right now he also has a huge amount of poke with his WQ auto combo starting right from level 2.
All Riot needs to do is gut, and yes i mean GUT his Qs base damage. The skill should be used almost purely for repositioning soldiers and slowing enemy champions, not for chunking enemies.
Now we can buff his base AS so that he will actually be rewarded for building the stat and will actually be a dps threat.
So now Azir loses his stupid oppressiveness in the early game and in exchange gains dps late game, was that so hard?
should be his core damage item not
he's a sustained damage AP carry not a damage AP carry.