Ranked Theory: Riot plants a bot with varying difficulty in the team that it wants to lose

Savatgy·3/11/2019, 7:37:20 AM·1 votes·1,267 views

My theory is that Riot plants bots into the team that it wants to lose, The bots will start out fine, but after 20 to 25 minutes they will start "auto piloting" and split push the entire game or farm without any communication with the team. The bot will do worse and worse the better the rest of your team is doing to prevent your team from winning (You know those games where your teams score is 20/5 and with all the dragons but you still end up losing?). they may say generic phrases that aren't related to any conversation such as "The throws are real boys" or just not say anything at all, Riot has me on a loss streak to get be back to 50% win rate because i got up to 60 to 65% win rate and i've noticed this bot like behavior from several games. Keep an eye out for people that stay silent the entire game, Or you can audit them by asking a basic math question such as 5 x 3. The last one refused to answer any question even after I told them why i was asking it.

5 Comments

Kai Guy3/11/2019, 8:30:09 AM3 votes

If they have a bot that can " The bots will start out fine, but after 20 to 25 minutes they will start "auto piloting"" Then its able to play at what ever level of gameplay your at.

if it can play at that level why would it randomly Stop?

riot wants a team to lose?

why? Theres no benefit to rigging matchmaker.

You can set low Gains for your system as a dev. In a fair MMR system it can easily be built to take 300-600 matches. Riots official number was 150 to 300 matches a few years back for their MM to start being accurate for an account.

Rigging matches is harder then just lowering gains and changing the starting MMR of new accounts. Rigging matches takes more work then tweaking what a Soft reset affect.

There's no gains from a " rigged matches to make forced 50%" It Literally takes less work to just manipulate MMR, and will have a higher accuracy then forced results.

Stats of plays with a high uncernianty (K factor in Elo systems) = Stats not being a accurate reflection of player skill. High uncertainty means that a player in silver may be iron until the system sees how well they can win/lose with whats around them. This is reflected in your win %.

MMR and Elo WORK. This is not up for debate. Its well documented, its been studied, it works. There's no gain to abandon a working system for something provable harder to build that has the clear disadvantage of being measurably less accurate

Wínters Dawn3/11/2019, 8:19:38 AM2 votes

I can make us some tin foil hats if you'd like

ZephyrDrake3/11/2019, 8:22:05 AM2 votes

the tinfoil is strong with this one

Berel Hawdos3/11/2019, 12:42:15 PM1 votes

The Illuminati are joining our games and feeding the enemy to keep up low rated and struggling so we don't notice their plan for world domination.

ll3lackbeard3/11/2019, 6:35:35 PM1 votes

Honestly you just have to accept you might just be playing with 10yr olds. Kids play this game. I have seen 7yr olds play Fortnite. I like to think you need more game knowledge to play League. Unless you are 5 man flexing with your roommates you never know who is on the other end.