Cho'gath has serious balance issues.

Remurin·8/10/2015, 2:40:17 PM·1 votes·779 views

Hi. Id like to say ChoGaths kit is more BS than Irelia's kit.

First of we have AoE Knock up with high base dmg, then we have AoE Cone Silience with high base dmg which is kinda unfair and hard to dodge! as the third main spell we have an On hit Long range poke ability which deals magic damage. Then we have an ult which deals True damage and has an execute indicator which gives stacks which grant Health. really?

You really have to tone down his kit! Silience is way too long and his bases are pretty high too. Is he a mage or a tank? It seems like its both with full ap build. And something called its passive gives him no weakness. His sustain is awefull but you get rewarded for playing the game properly, farming. I mean really? you dont have to try and you regen 20% of health with a few minions.

Do something about it, he is dominating the toplane right now with "toxic" gameplay elements.

6 Comments

Sakura Mirage8/10/2015, 2:43:23 PM2 votes

Somebody doesn't know how to kite or peel. You funny sir love the sarcasm

TheRakkun8/10/2015, 2:42:57 PM1 votes

Correction: The silence is impossible to dodge because it actually hits you before the animation starts like darius' pull so yeah.

UltraSceptile8/10/2015, 2:45:53 PM1 votes

He's basically Darius with the CC but slightly less damage potential in teamfights.

BastionKross8/10/2015, 3:01:50 PM1 votes

Cho has a lot of powerful strengths (which you were not shy about exclaiming), but he's also got a lot of powerful weaknesses as well (which you neglected to address):

  1. Cho is a mana hog. Even with the sustain on his passive, a Cho is always gated by mana until he fixes it with itemization. His tiny mana pool combined with extremely high mana costs make him Poppy -level as far as mana problems go.

  2. Cho has no mobility. None. Ever. A huge drawback in modern League.

  3. His abilities, other than his ult, can be easily predicted and/or telegraphed in some way. Q has a circle that just about anyone can walk out of, W has a wind up animation that plays before the actual animation (which may or may not be when the ability checks for targets, cone attacks are buggy in League), and his E can only proc off of an auto attack.

  4. If Cho is not close to you, the only thing he can do is throw his Q. If Q misses because he aimed incorrectly or you weren't asleep at your keyboard, then there is literally nothing he can do to you. His silence and auto spikes have a bit of range, but it's not that far.

  5. Cho has high cooldowns on his Q and W. He needs to build CDR to use them often enough to have more than one, maybe two rotations in a teamfight.

So while Cho has abilities that hit like a truck, he pays the price for having them.