Best way to learn JG?

ShottzkiADC·10/22/2016, 2:51:39 AM·4 votes·1,163 views

Ok, so I am tired of always playing ADC in low elo. It seems I can always do well if I pick someone safe like ezreal who doesn't need a good team to be successful with, but the overall impact on the early game in bot lane isn't nearly as great as say a jg etc so I want to learn to carry from start to finish.

What is the quickest and most efficient way to learn the strategy/tactics of being a great jungler? Are there any discussions, guides, etc that go in depth that anybody can recommend? I don't mean just learning the champion and basics but as far as more advanced strategy and tactics?

15 Comments

The Deckowner10/22/2016, 3:49:18 AM3 votes

I don't recommand you to learn jungle right now, since rito will mess thongs up in the preseason, just wait for next season.

Pocketbomb10/22/2016, 2:56:48 AM2 votes

There are a ton of great resources out there, Stonewall008, Pants are Dragon, Foxdrop, Trick2g, Tarzaned (#1 NA soloqueue), and I'm sure I'm forgetting a lot. But this guy, Valkrin, is my favorite: https://www.youtube.com/user/TheValkrin

Brutalitops0110/22/2016, 4:04:49 AM2 votes

Note after spending like a half hour typing this: this is long. There's a 3 sentence summary at the end that is nowhere near to as detailed as the full thing, however if you don't want all the juicy details of jungling in random, fragmented thoughts as I thought of them, go to the bottom and read the TLDR. However, if you really wanna be a jungler, I recommend reading the full thing.

Well, I could go in-depth with smiting strategies with the extremely unique and cool smite buffs, but they're about to remove those next patch. So, instead, there'll be a lot of new strategies popping up in the preseason, but smiting will basically be hold a charge any time you want to take dragon/baron, otherwise use them as you wish.

Instead, jungle monsters now give more exp, but have different strategies to beating them. The raptors will be awful for anyone who is single target focused, so ignore them if you are. Krugs will be awful for pretty much everyone. Kha'Zix will rule the jungle with his ability to take out now 3 camps with isolated Q, plus his changes are legit busted, so pretty much just play him and you'll be golden. Also, tanks with hard cc will be busted with the new keystone that's replacing Strength of the Ages, so play them and get free 5k health shields for ccing the enemy team.

Start at top side if you want to get off an early gank bot lane and bot side if you want to get off an early gank top lane. There are a few different clear types: full clear, buff secure, and level 6 rush. Full clears will end you out at level 5 now, and you basically just go Gromp -> Blue -> Wolves -> Raptors -> Red -> Krugs if you start at Gromp, or the other way around if you start at Krugs. with all camps now giving you a heal for smiting them, you don't have to adjust your clear if you're a low-sustain jungler to get the Krugs -> Raptors -> Red to give your smite time to recharge, but you still have the risk of being invaded by the enemy jungler if you don't, so make sure you ward up before doing red buff if you started red side. Buff secure clears have you doing your starting camp, nearest buff, then the other buff, and it's pretty much just to ensure that you don't get any of your camps stolen by the enemy jungler. Do this if it's someone you think will invade you and try to steal one of your buffs without running into you, like Nunu. Level 6 rush is pretty simply you do a full clear ignoring the buff camps, then do another full clear, this time getting the buff camps, and you end off at level 6 and have your buffs available to gank with. Do this with level 6 reliant junglers, like Warwick.

A few junglers have unique clears that only they have. For Nunu, he is the ultimate control jungler. I would start by warding over the wall at one of the enemy camps to see where the enemy jungler is starting, Krugs or Gromp, then go into the other side of their jungle and take that entire side. You will start at their opposite camp, but a point in your Q level 1, your W or E level 2 (it doesn't really matter too much, but W is a lot more mana efficient), and then another point in your Q level 3. Take their full side that they aren't starting at, starting with the closest camp to where they'll arrive when they get to that side (wolves or raptors) so that they don't show up in the middle of it (awkward situation if that happens), and then go to the buff camp and then the usual starting camp. Save your smite for the buff camp on red side or use it on the wolves on blue side, that vision is really useful from the wolf spirit. Though that won't be a thing anymore in a few weeks. From the end of the enemy jungle, gank a lane or go into your own jungle and do a full clear, or both. You're Nunu, you can literally stay out forever if you wanted. Just make sure to grab the scuttle on the way back to your jungle.

Shaco is another jungler with a unique clear. He will generally start at his buffs with no leash, start his W, and start throwing down the boxes every time they come off cd at the earliest possible time that he can and not have any expire by the time the camps spawn. From there, it's just a full clear.

Nidalee has another unique clear that is necessary to come out of the jungle with the health that she is known for. However, I don't fully understand the clear strategy. I know you set up your human form W at a number of the different camps, then use your cougar form W to jump with the resets and clear the camps super quickly, but I'm not sure what the exact details are. I'm also not sure what the skill order is for levels 2 and 3, however I know you have to start W to get the setup right.

There are probably more that have unique clear paths, but that's all I can think of right now. Full clears will be the most common that you take for your first clear, but it's really up to you which one you do take. Giving camps to your laners is nice, but I usually don't if they don't ask. However, I'll always give it if they ask unless I'm either doing my first full clear or I'm a buff reliant jungler (someone like Amumu or Diana who relies on having blue buff to clear effectively). Jungle is a role that requires a lot of game knowledge, for example, if you see the enemy jungle show on the opposite side of the map, immediately go and take an objective on your side of the map. You won't get there in time to impact that gank, but you can make them lose valuable resources for it. An objective could be ganking one of your lanes if there's an opening, dragon/rift herald, or stealing enemy jungle camps. A gank in a lane where it's an easy gank and you can easily do something afterward is ideal, but you never, ever want to let them gank for free. Take their camps or their lanes, your choice depending on the situation.

For ganking, this is pretty much just don't be an idiot. If your Riven top lane is feeding a Darius, it's highly unlikely that she'll provide enough of anything, even in a 2v1 fight, for you to do anything there. You'll have to kill the Darius basically yourself, and if he gets away, she's likely to overextend and die for it, so make sure you're fed enough to kill him in a 1v1 fight before you go anywhere near to top lane. Sometimes, laners will tell you to leave them alone and do things elsewhere. If a laner tells you this, I don't care if you think you can get something good in their lane or not, listen to them. Enemy jungler is camping your Yorick top lane? Go camp the shit out of bot lane. He's going to get smart and be a giant distraction, or get smart and not push so hard and just stay under turret forever. If he decides to be a giant distraction, he's sacrificing his lane on the knowledge that the enemy jungler is there permanently and you can do something elsewhere on the map without fear of him being there, so do it. Camp the shit out of bot lane in return; he's sacrificing his lane to try to let you win the map for the team, so do it. Whether he's begging for ganks or telling you to go somewhere else, go somewhere else and get other things around the map. Lee Sin camping top? Every time he shows top lane, go bot, kill them, push lane, get dragon. He's 1 player falling behind, while 3 allies get ahead in that situation. 2 enemies get ahead, and 2 enemies fall behind. Pretty much, if a laner is getting camped, they might choose either by stupidity or by intelligence to sacrifice their lane so that you can win the map for the team, so don't just sit there and farm.

Lanes that are pushing towards your turrets and lanes that have hard cc for you are always easier to gank. It also doesn't hurt if you play a jungler with your own cc, so that you aren't reliant on laners to be smart if you want a gank to be successful. They can be as boosted of monkeys as they come, but if you're smart and you can do everything yourself in that gank, it'll go well. However, if you can't do everything yourself, you might find some problems if they don't follow up when you go in. If this happens, disengage immediately. It's not worth anything you can get them to blow. If the enemy laner flashes away from you and you can't get the kill anymore, take the summoner advantage and back off. No gank is worth you getting killed if you don't get something of equal value in return. 1 for 1 trades when you're even or ahead are awful, but when you're behind a 1 for 1 can be pretty worth because the enemy you killed is probably worth more gold than you. What can also be used to determine worth is objectives you get in return. Nunu flash q smites the Cloud Drake from the enemy team, then dies? That's not the most worth trade, because it is just a Cloud Drake, but it's not bad. It's about as worth as a 1 for 1, depending on how fed the Nunu is. He does the same thing for Infernal? It doesn't matter how fed he is or how much shutdown he just gave the enemy team, that was well worth it. Just don't be an idiot and follow him in if you're a laner. Let the yeti rider die and take the HUGE advantage that Infernal Drake gives your team (8% bonus AD and AP per stack! That's HUGE! Especially with a high scaling team).

For diving, imagine the turret is an extra champion. If you would take a 2v2 with that laner, you could probably take a dive with that laner. If you're a big fat tank with decent damage, you can almost always take that dive, especially if your laner is ahead and you take the aggro.

Summary: the jungle is all about game knowledge and being smart. Punish the enemy jungler for showing himself, just don't be an idiot. Things you would expect to be worth may not be, and things you would expect not to be worth may be. Study up on game knowledge and make sure you aren't a mega moron and you can succeed as a jungler.

jaymc113010/24/2016, 11:00:47 PM1 votes

Do you know any good jungle players? Preferably a higher level one? Ask them to play some customs with you. Put a team of intermediate bots on each players team so its you and 4 vs him and 4 and hop on like discord with him. Have him do what he does in games typically if everything goes right and you mirror it for your team of bots. He will have control of the objectives because hes the more experienced guy, so taking control of them from him and keeping him from snowballing for a win and your tactics to counter his movements as he instructs you when you make mistakes is a pretty good way.

Save a Replay too on some replay system. There are plenty out there. Watch those and other vids too from high level play. Dissect them together.

ShottzkiADC10/24/2016, 11:30:35 PM1 votes

I appreciated the advice so far. It seems I've already been doing some of what was recommended. Now my last question is if I am going to learn 4 primary junglers that are good for solo que who would you recommend to have the biggest impact? I was thinking nidalee as one even though she is very mechanic intensive but I am open to a few others as well.

CerealBoxOfDoom10/24/2016, 11:58:57 PM1 votes

experiment in customs go to youtube customs again

once you have a grasp on the clearing pattern of at least one jungler go try it out somewhere and remember why if you get your ass kicked.

be sure to read plenty of guides with details for EACH SPECIFIC CHAMP YOU WANT TO JUNGLE WITH BTW

Commit Sudoku10/22/2016, 2:53:57 AM1 votes

If you are good at identifying trends and isolating your own mistakes just playing jungle should improve your jungle.

420 grams10/25/2016, 12:03:58 AM1 votes

YouTube videos. But the best way is to practice alone in a custom game and take a dragon by 10 mins. For ganking, get experience playing other lanes. Ask yourself when you would want a gank, and do that.

Linna Excel10/22/2016, 4:11:22 AM1 votes

Go to you tube and watch foxdrop, stonewall08, or some of pant are dragon older stuff (he's maining support atm, but he's usually a jungler). Those guys know jungling pretty well.

EndlessSorcerer10/22/2016, 4:14:45 AM1 votes

I have some pre-written tips. Hopefully, they help somewhat.

I would suggest watching videos by high-ELO and/or professional junglers (i.e. Nightblue3, Stonewall008, Valkyrin, and foxdropLOL). They will typically provide a lot of useful tips while playing and you can often see or hear their decision process and some optimizations throughout the game.

Off the top of my head, some basic optimizations may be:

  • Use hard-CC when the monster camps are about to attack you to cancel that attack and delay their next.
  • Each of the smite buffs are quite useful in different situations. Be sure to take proper advantage of them.
    • Raptor's buff is great for ganking and invading since you will know you haven't been seen
    • Gromp buff provides extra damage during clears and fights, especially for champions with a lot of health
    • Krug's buff reduces the damage you take while clearing and lets champions without CC kill Scuttle Crab faster
    • Wolf buff is useful when you are being counter-jungled or invaded (or after your initial towers have fallen).
  • If you have a weak early clear, Krugs -> Raptor's -> Red Buff is probably the route that conserves the most health.
  • Kill the little Raptors and the little Krug first on single-target clearers. They deal a significant amount of damage for their health value, so you will be healthier if they die early.
  • If you think the enemy jungler will invade you early game, it can be safer to start on a buff camp rather than a little camp since you are less likely to be where they are looking.
  • Attack Speed is extremely efficient at clearing on most junglers. I'd recommend using about 15% on champions when you need to speed up their clear even if they don't use the stat much later (with a few exceptions, such as Nidalee and Evelynn).
  • Keep a pink ward out (or in your inventory) whenever possible. This is important for every champion, but I thought I should emphasis it. There isn't really a good reason not to.

As far as ganking is concerned:

  • When possible, conserve your gap-closer while ganking. If you can get to the enemy champion without using your mobility spell(s), then you can save it to catch them after they try to escape (Flash, dash, blink, etc).
  • You should should try to stay between the enemy and their escape route. You should be trying to move backwards (towards their escape) in-between attacks so that you can body-block them and slow their escape. This also leaves you closer to them if they try to dash on blink past you.
  • Use Raptor's smite buff to determine if you have been spotted by wards when ganking to reduce the risk of them escaping or receiving a counter-gank.
  • It can be risky to gank top-lane while Dragon is up since the enemy team can just group and take it 4v3. I'd recommend ganking top-lane early if possible (after your initial clear) and when Dragon is down; that lane can be quite snowbally due to isolation, so you want to get your ally ahead.
  • Learn to recognize the general times when buff camps spawn during games. If you see the enemy gank bottom lane while their top-side buff is up, you can go steal it from them.
  • Watch when top and bottom lane initially go into lane. If that lane has leashed for their jungler (missing health, mana, or showed up to lane a bit late), then you know where the enemy jungler has likely started and where they will end their clear (where is closest for them to gank).
  • If you have killed the enemy laner, you can either allow your laner to freeze or shove the lane into the enemy tower. If you shove the wave under tower and the next minion wave is coming up, it can be helpful to proxy it to ensure that the wave fully resets and the enemy laner misses as much as possible. This is very situational though and you will have to learn when through experience.

Other tips:

  • Whenever possible, walk up to the enemy champion during a gank and save your gap-closer for after they use their escape abilities.
  • Watch the enemy laners when they go into lane. Whichever lane shows up later and/or missing mana will likely indicate which side of the jungle the enemy jungler started on (which is useful for predicting gank paths and for counter-jungling).
  • When against aggressive early counter-junglers (i.e. Shaco) it can be a good idea to start on your buff camp and/or to start on a different side than you usually do. If he invades your buff, you've already taken it and/or you aren't there to be killed.
  • Watch the minimap to see when and where the enemy goes to ward, which laners are pushing, which laners are vulnerable
  • Know, roughly, how most laning matchups go so that you can prioritize which lanes are the easiest to gank or require an early gank to decide the matchup.
  • If you have blown an enemy's Flash during a gank but haven't killed them, swing back around immediately after an gank them again. Many people don't expect it
  • If you've killed an enemy during a previous gank in top lane, kill them again immediately after they return to lane. They likely won't have wards up yet and a second back-to-back death can be enough to completely crush any chance that opponent has to recover the lane.
  • Top laners rarely bother warding the lane bushes. As such, lane ganks can be quite surprising and effective.
  • When you kill an enemy laner, shove the minion wave into the tower so they miss gold and experience and so that the minion wave will reset to the middle of the lane. If you can get away with it, clear the upcoming minion wave as well to ensure the reset and maximum missed minions.

You will learn a lot through experience, but these tips should help you at the start.