Jayce Buff?

Accipitrade··5 votes·806 views
Jayce

Hey Guys! So, I'm not actually level 30 yet and so I can't boast about my amazing Jayce Jayce skills but I've been playing Jayce for quite a while now and I've come to a conclusion: he isn't very viable anymore. "Why?" you might ask, "He does plenty of damage, and he's fairly strong." Well, I might agree with you. But, the truth is, he's way too easy to counter. He has no power spikes and really can't snowball very well.

My real trouble with him is his lack of engage. With other top laners, they have some sort of gap closer or cc, allowing them to initiate a fight. I'll give you some examples: Riven Riven- W and 3rd Q, as well as her Q's and her E being gap closers. Irelia Irelia- Q is a gap closer and E is either a stun or a slow. Slow is insanely powerful, nothing compared to Jayce's. Gnar Gnar- His E is a gap closer and his w passive is a slow, and in Mega Gnar form, his W is a stun, his Q is a slow, and his E is a slow. Not even mentioning his ult. Nasus Nasus- his W is one hell of a slow. Idk about you guys, I feel like a slug in it.

And that's just to name a few.

I don't think that this is rework-worthy, only that they do something of the following (I'll post me reasoning behind each one too):

**Change his Q in hammer from a scaling slow to a .75s stun. **(I'm being fairly generous, I'd like it to be scaling, and scale to 2 seconds.) My reasoning behind this is simple- it really lets you utilize his combo (W+Q+E+R+E+Q+W) because you can Q in hammer, knock them back into your tower, or just away, switch forms, E+Q+W. His damage on it is still fairly good though, I don't see a need to nerf it. If you really wanted to though, you could probably get away with changing it to +80% AD instead of 100%. (don't want to make it too utility)

Add an "if" to his W in cannon. "If Jayce hits the same target with each shot from hyper charge, the target is slowed by 50% for 2 seconds. This is just something to even out a long fight, when Jayce gets confronted, the slow is nice to get rid of the aa's being thrown at you. And plus, it's not often that you sit there and W someone.

Add a secondary active to his W in hammer. "If Jayce uses Lightning Field a second time after activating, Jayce will dash to a target, ending the Lightning Field effect." (Of course, the dash's range is the same as the lightning field, but the dash cannot be used if Jayce switches forms after activating lightning field.) I just like this. I think it'd make Jayce pretty strong.

SIDE NOTE: ALTHOUGH I'D LOVE FOR ALL THESE TO BE IMPLEMENTED ON JAYCE, I THINK IT'D MAKE HIM NERF-WORTHY, THIS IS A BIT OP.

But please, do tell me what you think of this. Is he buff worthy? Should any/all of these be added? Am I missing something about Jayce that make him stronger than he already is?

Thanks!

12 Comments

1000angrybees3 votes

I agree with Jayce's 'powerspike.' I wouldnt say he doesnt have one entirely, but he never feels like 'I just got way more powerful with this new thing' whether it's an item or an ability rank.

I'd really like to see more of a knockback on jayce's hammer form e. It feels really underwhelming.

Sire Hippington3 votes

You really have to be a very special person if you can't snowball well with jayce...

HE gets 40ms on his 335base ms after switching forms and can ignore collision for 1.5sec and a 30%-50% speedbuff from E decaying over 3 sec. If that can't get you in his Q range, you obviously do something wrong or complain that he got no noc ult as base skill. And a 50% slow for 2 sec is more than enough to get off your 3 W AAs + E, which is prettymuch all you need to do in meleeform. Giving a high poke high burst good dps champ and aoe-hard cc would simply be over the top and really isn't needed. and why a second gapcloser on a champ like jayce? why not add kassas ult to veigar cause it would be funny?

Also, you certainly miss a point for his power, A full combo(AA-Q-E-W-R-Q-W-AA-AA-AA-E) has a 8.0 ad ratio with 25% armor shred and neeeds ~2-3sec to perform. If played well, jayce has one of the highest all-in damages in the game, on fairly low cd, while having ranged AAs and a good disengage for lane aswell as powerfull poke for standoffs while beeing fairly tanky in meleestance due to up to 35 mr+armor. He also is one of the fastes tower killers and best siege champs in the game.

The only small buff i could see without getting him broken is a cd reset on his R if he lands a ranged Q on a champion(like nida), for smoother transition in your combos.

Accipitrade3 votes

Let me clarify: He can snowball, just not very well IMO. Additionally, if you do get ahead in lane, it's not hard to lose the lead as the enemy can often times just farm back, as, once again, Jayce has no real enagage. Sure, your combos do alot, but they'll play passively until they can trade with you again.

Genuwhine2 votes

only have that problem in diamond. in the lower elo's i can e q or q w r q w e r auto q and kill someone extremely easy because they are out of position, none of you can play jayce lol go look up gnarakyle and watch what a real jayce looks like and you guys will realize you just cant play him yet

Sire Hippington3 votes

he has a just as good engage as riven, irelia, gnar or nasus. Irelia can engage from some more distance with a minion to Q-reset, but you can avoid it by beeing carefull around low health minions. And her slow is only 10%more than jayce, and only as long if maxed, but maxing E costs tradeing potential on irelia, while maxing Q is standart on Jayce. Riven can cover more ground, but sacrefices quite some damage and her shield, so she needs to be really ahead to succesfully brutforce a fight that she can win on more range than jayce. Gnar can get a better engage if he has a minion t hop on in the right place while haveing full furry, but just as with irelia, thats something that can easily be played around if your already playing on your backfood. Also, his Wproc is not a slow, his Q is. And nasus W has the same range as Jayce Q, just that he has no speedbuffs to get in that range, and isnta gapcloseing+2sec slow is just as good as a 5 sec slow, especially if you just need 2 sec for your combo. It's easier to force a trade as jayce than it is with nasus. Also, he has ranged AAs, high tower damage and strong poke, you don't need to kill the enemy laner over and over, it's more than enough to shove them out of lane and take the tower, than rotate to another lane and force the next tower, or if you have good vision and the rest of the team applys some pressure, just keep the splitpush going and pressure the next tower.

Lucentile3 votes

Some problems with your buffs:

"Add a secondary active to his W in hammer. "If Jayce uses Lightning Field a second time after activating, Jayce will dash to a target, ending the Lightning Field effect."

--> Jayce already has a knockback and a jump on his Hammer. Giving him a third maneuverability tool [fourth if you count his acceleration gate, fifth if you count stance swapping!] is probably a bad idea.

"Add an "if" to his W in cannon. "If Jayce hits the same target with each shot from hyper charge, the target is slowed by 50% for 2 seconds."

--> How Jayce is supposed to duel is to lay down damage at a range, then get in their face and hit them with the hammer. Giving him ANOTHER way to stay safely at a range is just counter productive to his kit. I also don't really see a need for a stun on Jayce. He's got ways to make room and strip defenses, he doesn't need another tool to make him a powerful duelist.

BlacksSmokeCrack2 votes

No.

As a Jayce main, i can say he is super strong right now and beyond great for solo queue.

If you buff him, he's going to be broken, hes going to become fotm, hes going to get gutted.

Leave Jayce alone

Genuwhine1 votes

meh i dont see a problem with him, i play him mid as well not that bad. you probably dont have the skills to play jayce yet he requires high mechanics and game knowledge which if you are a new player before level 30 i know for a fact you cant play him to where you need to unless you are a pro dota player or something lol if you cant win or do good with him play easier champions till you learn how to move your champions and how to interact with them aka mechanics.

Lucentile1 votes

Manamune, and then Muramana, are pretty noticeable damage spikes for Jayce [or Triforce]. Not only that, but knowing when to jump to melee and when to poke from range makes him incredibly useful, since with just a little bit of health/resists he can be a bruiser for a short time to peel for your other carries before swapping back to cannon mode. Stance dance with him, and he feels a lot more powerful.

Lucentile1 votes

"it's not hard to lose the lead as the enemy can often times just farm back, as, once again, Jayce has no real enagage"

If you just want to get in someone's Face, acceleration gate into a hammer jump.

Accipitrade1 votes

No, because if your point is to keep your lead, you need to do a full combo in order to drive them out of lane.

C4KE1 votes

If anything, they need to make his damage scale better into late game. Not that it's even that bad if you were doing well. But that would be the only thing I could see.

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