OPINION: Crit isn't THE problem with adcs
This may be a hard pill to swallow but the problem isn't so much just crit being a 200-250% of your auto attack. I put the blame more on items in general.
For me when i am on a full add comp or going against, for me there is little that armor does for absorbing AD dmg. Not only that bur almost every game you have one AD champ getting
. Not saying that BC is a bad thing but it makes armor act like paper.
Really the problem that I think is prevalent is the lack of items like
where it has a built in crit reduction passive. This item is the first of its kind and well there should be more of it. There should be a support tank item like this where in an area around you allies get some sort of crit reduction. Also there should be a mage type crit reduction with armor as well (might interfere with
). Also for tanks there should be more than just one item that helps reduce crit, for me right now if there's a
and a crit adc and i am a tank I am trying to rush
as fast as possible and well it doesn't make me consider wisely if this is the item i want for my team.
Also I am also shifting the blame that crit items are cheaper than last year meaning that crit biased adcs are spiking earlier than everyone else making them the "assassin" class. Before the only problem of adc's one shotting was in the late game or when then the champ was fed.
TLDR: there's not enough items like
and bring the price back up for crit items.