Warlords Blood Lust Feels Really Underwhelming After the Changes
Hey guys. So after the recent changes to warlord's bloodlust, where the lifesteal scales off your missing health, it just feels really weak. I mean they completely got rid of the attack speed it gave you, you only get the maximum 20% lifesteal cap from it when you're almost dead, and overall its not that good. I know Riot was like " ohh its gonna make champs like Olaf and Aatrox strong!". But Olaf's win rate dropped to 45% because people are taking this noob trap mastery and not realizing it's not even that good. Aatrox's win rate is not that good either, its around 48% for top lane and 50% for jungle.
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So it's apparent that this mastery change was NOT a buff, people thought it would make champions like Yasuo or Tryndamere's laning phase stronger, but you're not going to be using that lifesteal anyway when you get low in lane that often anyway, because you're melee. If I'm at 200 hp lets say, missing 80% of my health, I'm not going to be able to use that 20% lifesteal I'm getting, because the moment I get close to those minions I'll get fukt hard.
Please Riot, buff Warlord's. I know where you were trying to go with this, trying to let other autoattack based champions utilize this and not just the Crit-chance builders, but a better way would be to maybe have it proc every 8 autoattacks in the early game and then the number of autoattacks needed for the heal scales down.
For example :
Every 8th consecutive autoattack heals you for 20% of the damage dealt. The amount of autoattacks needed scales on level, from 8 autoattacks at lvl 1 to 2 autoattacks at level 16. After you heal from this mastery, it will go on a 2 second cooldown and your next autoattacks in those 2 seconds will NOT build up towards this mastery until it goes off cooldown. However, while this mastery is on cooldown you gain 30% attack speed.
So I feel like this would help Warlord's Bloodlust still benefit the autoattackers, while not being underwhelming by activating only when you're almost dead. And also it would scale as you level, so you're healing every 2 autoattacks, then 2 sec CD and you gain that 30% attack speed.
( Sorry for the long paragraph). Thoughts?
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didn't benefit THAT much, the lifesteal is pretty much useless if they burst you down or get kited, requires you to be low hp in the first place

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