(New) Kayle is Disgustingly Broken (And here's why)

UdyrOnWheels·3/13/2019, 7:43:08 PM·12 votes·4,185 views

In my time of playing since S4 I've seen some dirty updates, reworks, and champion releases. But this? This takes the cake. When Kayle somehow manages her way into my games I often find myself asking the same questions. The one I'm most curious of being How did this get through the balance team? I'm going to say it slowly, just to ensure we all get the problem here. Ahem. WAVE. AOE. TRUE. DAMAGE. Stop. Stop it. You change Conq and Infinity Edge because there's too much true damage around the board, and then you release this monstrosity? Though the problems don't simply stop at one (of her many) passive(s) Her heal's movement speed now scales with Magic Damage (AP) This is quite literally the only movement speed amplification ability that scales. Why? Not to mention it heals her AND an ally now. And last, but not least, her Q. Again, I'm going to say it slowly so that we all understand where the issue is. A hybrid, wave/aoe basic attack, ranged, champion has an ability that reduces Magic Resist AND Armor. This is a literal cancer to the League competitive scene.

So far, I've seen very little opportunity for outplay potential. Yes, she's able to be caught out and locked down, but once late game rolls around she's invincible. Once she has a team that can hover around her, anybody who steps up to her and even sticks their pinky toe in her auto range are melted like a 1000 degree knife through butter.

This goes for tanks, too. Spirit Visage doesn't stop her. Adaptive Helm doesn't stop her. Christ, even Thornmail doesn't stop her. Damage negation be damned, True Damage will be our reckoning.

"Oh, but why don't you just perma-ban her then?"

This is a valid argument. Bans are a part of the game for a reason. But, and bare with me on this, if a champion has to be banned every game for there to be a chance of winning, why implement the champion at all?

As of writing this, Kayle has a 50% win rate, which is typical for most champions to hover around that percentage. Assuming you ignore her 7.14% play-rate.

But I mean, hey, at least her ult is balanced now. At least she can't attack during it. So I guess we have that.

All in all, I get it. I get what Riot wanted. They wanted Kayle to have a very weak early game, and a hyper carry late game. But they overshot both. Kayle's early game is absolute garbage. But after she reaches level 11 she's a monster that just isn't fun to fight. She needs serious balance updates and changes to her scaling early and late.

13 Comments

Lord Malpercio3/13/2019, 7:50:21 PM6 votes

Her playrate and winrate currently are very skewed, and varying wildly from site to site as there's not currently enough collected data to draw any conclusions. Some sites had her at like 18% WR for a while. Some are also including data from older Kayle still.

As for her 'AoE true damage', it's not usually even a big deal tbh. Unlike Vayne, it's a flat amount, not %HP, and it's usually 100-200 damage at best. Most games don't even last long enough for her to reach that anyways.

Her E has absolutely no scaling on it's active, and can actually hit for 0 bonus damage. The ratio on the passive is 0.2 bonus AD and 0.1 AP.

Her W heal is a joke unless you go full AP, in which case you're not pumping out the carry DPS.

'Invincible' is a poor term to use for an immobile carry who has no escapes whatsoever and has to shut down her DPS entirely to use her ultimate.

Basically, your entire post is hyperbole. There's better and stronger hypercarries.

PS: There's other MS boosting abilities that scale with AP too, such as Sona's E.

Súnlight3/13/2019, 7:56:24 PM3 votes

Kayle is not broken. First of all to become an actual good champ they have to scale to level 16. The game is decided in the first 10 mins of the game in high elo. (cant tell you how many times people say go next after one death) In lower elo, teams don't know how to end and as such extend games that go to ridiculous amount of time. Let me tell you a 6 item vlad at 50 min can accomplish the same thing if not better as a 50 min kayle. Kassadin is another one of those champs as when he hits 16 becomes a monster. Scaling champs should become good late game because they have to earn their way to late game, but the problem with kayle is that she has no early game. Once she does hit 16 all her animations cause lock out frames so its not even smooth to play her. Please stop saying she's op and adding to the problem ty.

ChaosReyn3/13/2019, 7:54:37 PM3 votes

All-in-all, Riot's design team reminds me of that one guy you're inevitably going to run into in C&C that makes the exact same repost every month, but with one new variable to somehow try to balance the overwhelming amount of things wrong with his god-modded kit. They want their idea to work so bad, they will continue to try, and try, and try, and try to make it work. Currently they're doing that with dumb amounts of true damage.

"If it cant fit well on crit items, let's make it a keystone! If we can't make it a keystone, let's just put it on a champion! It'll work if we give them no early game!" Next, they'll put it on minions, watch. xD "Let's set minions to deal true damage, so that they're actually still bad to face-tank at any point of the game!" I can almost see it coming.

kariem5/7/2019, 7:33:19 PM2 votes

those who say new kayle is op or broken they never played kayle or they are absolutely braindead , kayle is DEAD early game , literally any champion early game can screw her easily when i play against kayle i know that the lane is mine and easy before the match even starts not to mention she is super squishy and she would dies super easy if her ulti on cooldown , stop this bullshit about kayle being op or broken u only add to the problem , and if u dare say that i am wrong come to my party and play with kayle and show me what can u do , tho i alrdy know what will happen

Muchyc5/13/2019, 1:45:39 PM2 votes

I agree. Kayle is ridiculosly easy and disgusting champ. I know u can say its relatively late champ but in lower elo there is basically always late. Its dumb resistand op, not fair champ to play against. 1 ban is not enough. Its same with Vlad healing. Like how about make Vlad to not heal from minions? Or reduce that ridiculous Kayle dmg scaling? This feels like you have no idea. Tournament meta is one thing, but thats not what pay your bill riot.

smööth brain5/11/2019, 11:05:05 AM2 votes

https://cdn.discordapp.com/attachments/442162884085153811/576726287964700693/earlygame_btw.png Yup fair and balanced 17 minute game kayle came out of lane with 3 kills then 5v1ed us and pushed bot with a herald fair btw

Denelix5/13/2019, 2:18:15 PM2 votes

I just hate her ult jsut when you thought u beat her (: just uses ULT right there and still can hit you WHILE being invincible only problem with her it just ... makes me smile (:

EDIT:

[{quoted}](name=Shaquile No Peel,realm=NA,application-id=3ErqAdtq,discussion-id=MIWNHd6J,comment-id=,timestamp=2019-03-13T19:43:08.658+0000)

But I mean, hey, at least her ult is balanced now. At least she can't attack during it. So I guess we have that.

She still can... Judging by yesterday... she still can

G2 LucioX3/13/2019, 7:59:03 PM2 votes

dude, her early game is dogshit. By far the weakest in the entire game. What does it matter if a champ has crazy good stats late game if you can NEVER EVEN GET THERE.

Devil Warfare6/2/2019, 3:38:10 PM1 votes

I wish i could up vote this even more. Just ended a game were an absolute trash of a player carried a team to win when we were up by more then 10 kills. You cannot even approach a Kayle in late game. She just melts you. What kind of game style is this???? It's more of a lottery then a competitive game if you ask me. If you get "LUCKY" and your team carries you into the late game, you enable god mode. What happened to games being won with skill, teamwork, grit. Nasus is a champ that build over time and has great late game carry potential. He's never been reworked and never needed to because although you sacrifice early game a little you get buffed late game IF you did well at CS'n. **THAT'S A BIG IF!!!!!!!! BUT KAYLE DOES NOT!!! SHE JUST GET STRONG FOR BEING IN THE LATE GAME!!! AM I GETTING THROUGH? **

Heavenly Teacher4/15/2019, 1:21:58 AM1 votes

This aged well. All these reddit analysts must feel really smart right now.

ChromaCoon4/24/2019, 10:28:25 PM1 votes

According to her stats: Just win before the 20 minute mark, otherwise might as well kiss the match goodbye