Streamlining the New Player Experience !
The new player experience in league of legends is a bad one. The tutorial is in need of a update along with the recommended items. The sheer amount of crap you need to learn to begin sucking at this game is astounding. Smurfs are everywhere (not all of them bad), combined with toxic players previously banned on old accounts. The most toxic players I have ever encountered were in the leveling experience. It takes seemingly forever to hit level 30, where the game actually starts. When you arrive at level 30 you have a terrible champion pool and most likely 2 rune pages of fail. New players are the future of League of Legends, Riot should do more to ensure that people enjoy and are well informed in the leveling process (where is it written that leveling should suck ?).

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These 12 champions are 450 IP apiece, my petition is that all of these "Heroic" champions be made completely free. Mini video guides (5 min guides) should be made covering the basics of how to play them and instructions on what lanes they are meta in and what lanes they are also viable in. Links to fan guides should be provided. How many of these champions are purchased with RP ? I believe the loss would be negligible and the gain far greater.
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My second petition is that the new "starter" runes that were put on permanent sale would begin to be available for purchase at Level 1. Block purchase of any other items (excluding 1 IP temp game mode icons) with IP until all of the permanent sale runes were purchased. This would push smurf accounts into spending money on RP earlier (to buy there favorite champs and boosts) and ensure that new players had these essential runes. Riot wins, the player base wins. Use those runes to create a small rune guide for new players, instructing them on the dangers of taking x over y. Give examples of the basic rune pages that those runes are intended to fill out.
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My third petition is that all summoner spells be available at level 1, with again a mini video guide to cover the basics. The Jungle is a tough place without smite. Top, Mid and bot lane need to start figuring out what summoners they prefer to use at this low level. This would be a buff to both smurfs and new players.
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The server test bonus IP weekend was really the only time I have just grouped with tons of random people for normals, and it was fun. Something similar to this should be added for levels 1 - 29, to encourage grouping and making friends. Obviously the numbers could be adjusted according to what Riot would think was profitable and did not cost them to much money. The fact remains, a new player today would need YEARS to obtain all runes, pages and champions. This idea would help a good bit and encourage grouping and making friends, who loses here ?
Number of players in party --> Bonus IP awarded 2 --> 50% bonus 3 --> 75% bonus 4 --> 100% bonus 5 --> 200% bonus
- My fifth and final suggestion is that the tutorial should be updated asap, new players need to understand turrets and how to buy stuff in the store. The old tutorial is outdated and has some unfortunate information.
With so much focus on end game and solo queue it is understandable why Riot has let the leveling experience languish. The time to address these issues is now. Those first few levels are when people decide if this game is something they wish to invest in or not and I really think Riot is losing potential customers due to how perilous the climb seems to be.
P.S. Try not to vote option 4, I could not resist.
mains!