graves
Pretty simple post. Graves has something what makes me really make this post. I know many people will disagree, but please be friendly. His kit is pretty straight forward. PASSIVE = you have infinite but must-reload ammo of 2 buckshots. Your basic attacks deal damage in a cone. Deals more damage by each bullet hit.(shotgun DUH) Q = a bomb or something that goes to a range and then comes back after some time. Instantly comes back if hits a wall. W = a smoke grenade that lowers your range of sight. E = (simple explanation) a good'ol short dash which can go trough walls. R = a bomb that explodes in a cone on a distance or if it hits someone. The thing that really disturbs me is the is the instant Q explode if it hits a wall. I mean a normal wall, yeah, but the TURRETS... It deals too much damage because they are both proc'd. If youre a little bit ahead you just need to Q someone in a turret and a close range basic attack = hes dead. Really. 2 shot. One thing that would make it more balanced is to make Q deal less damage on the second explosion if you got instant proc on walls. Another would be to make it not explode on turret hits. And before you rage to my post, i know that you could just not stay hugging the turrets, but you have no other choice if hes pushing but to gangbang him or to go all the way back, but he can push like that.