Change the formula for damage reduction....

Moonfall Saber·11/12/2018, 8:31:27 PM·1 votes·543 views

To scale with level! This would help out mid/ late game damage spikes while still keeping early game the same.

For instance the current formula is 100 / (100 + Armor)

The new formula could be 100 - (.5 * level) / (100 + Armor)

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