Would it REALLY be that unreasonable to remove/lessen Nasus' Q's damage to towers?

Vettahn·3/28/2015, 8:22:32 AM·3 votes·753 views

I can accept that he's DPS. I can accept that he's a tank. I can accept that he's a sustained bruiser. I can accept that he might be the best late game champion in the game, save maybe Veigar.

But I'm honestly questioning whether or not he should be able to take out 30% of a tower's health with one Q, which is on a 3-5 second (estimating) cooldown at max rank.

I personally think he has enough strengths right now, and being a godlike tower pusher does not need to be one of them.

13 Comments

Krigjer3/28/2015, 8:30:09 AM1 votes

That damage comes with a lot of Q stacks, a suitable reward imo.

Cenobite Azaziel3/28/2015, 8:38:02 AM1 votes

And that is what basicaly defines nasus. No wave clear, no mobility, no burst. Only sustain, soft CC and hyper scale that can be countered by being smart and keep pushing his lane after you got fed on him (1st tower down) instead of roaming.

Nerf his Q to towers and he becomes useless. "What can you do? Oh, if a spent the whole game slowly farming my Q because of it's cooldown I can deal tons of damage to someone. Just that. " "Why should I pick fk* nasus if zed can do almsot the same thing, or maokai that can be tanky and burst people too? Ad eternum.

Irelia Bot3/28/2015, 8:39:52 AM1 votes

Make his Q stacks not effect towers. We have many other on hit effets that do not effect towers.

It would also make it so that backing one time when the enemy nasus has 100 at 15 minutes does not mean he will be able to take the turret before you can get back.

67chrome3/28/2015, 8:45:37 AM1 votes

But I'm honestly questioning whether or not he should be able to take out 30% of a tower's health with one Q, which is on a 3-5 second (estimating) cooldown at max rank.

I'm ok with it.

As a tanky DPS champion, Nasus isn't like marksman, assassins, or mages where he builds DPS and gets some defensive mechanic for free (range and mobility for those). Nasus gets damage for free so he can build his defensive mechanic.

And while other tanky DPS champions get decent AA steroids, Nasus's AD steroid is tied specifically to damaging other champions with his ult, and his armor/mr shred doesn't even effect towers. His only damage vs. towers is his Q, which doesn't do much of anything without stacks.

Consider what other tanky DPS champions have: Mundo's 100~200 AD boost doesn't suck, Elises 120% AS steroid with spiderlings is pretty solid, Olaf's 80 AD and 80% AS. Even the CC tanks/supports in Taric, Alistar, Blitzcrank, and Rammus can output some decent tower damage with their steroids - Rammus with actual abilities on top of it.


Anyways - it's important to keep in mind with Nasus that his Q is the only damage he has against towers. He can't really build much in the way of offense, and if you leave a champion like Riven, Fiora, Vayne, Jinx, Kayle, Teemo, Heimerdinger, etc. alone with a tower - they can usually take it as fast as Nasus.

WukongMain3/28/2015, 9:09:30 AM1 votes

You have the power to take away hes immense Q dmg on towers. i also have that power, and so does the rest of the league champions.

Just...End the game before he gets strong lol.

DeadlyQuestion3/28/2015, 9:29:58 AM1 votes

I think at the very least there needs to be a damage cap one can do to structures per one ability or AA. I am not saying that is the best solution, but it's better than nothing. OP talks about 30% health. I witnessed closer to 45% from a Nasus that was, thankfully, on my team and allowed to feed. The enemy Cho'Gath shut him down for a little over 15 minutes and he had less than 100 stacks by then, but then Cho'Gath roamed to help his team out. At ~45 minutes our Nasus backdoored and straight tanked 2 separate turrets and inhibitor before being chased away (no where near death), waited in the jungle for the enemy to push and teleported to tank both Nexus turrets (had to burn his ult) and take out the Nexus.

When it only takes two Qs and two AAs to take down a turret, that's ridiculous. The only legitimate argument I've ever seen against this is "they shouldn't have let him stack," which is legitimate I guess, but at the same time it just reinforce the behavior that a Nasus just gets to sit in his lane and ignore his team so he can build stacks all game. The other result is the enemy lets him stack, but shuts down the other 4 members with 4v5s and ends before Nasus can dominate a lane of turrets without backing.

Leti the Yeti3/28/2015, 9:36:10 AM1 votes

why this kinda hurts.... when late game comes, EVERYONE is melting towers as it is shit, trist and jinx facerolls towers faster than nasus does so it's not so speshul that Nasus is facerolling towers "but he's a tank, those are adcs!!" yes..... and? I wasnt aware that tanks were the only source of damage on the rift

his late game is overrated, cuz it's not his damage that shines.. oh dear god it doesnt, but his tower wrecking.. just barely shines so whaaat's he good for again? he certainly doesnt have cc of a tank or the damage of.... any other late game champ :l

zane yalgir3/28/2015, 10:10:50 AM1 votes

i would never touch nasus if they went threw wit this nerf and im not the only one thats the whole point of nasus

stack stack stack stack then boom group ace win

Best Darius KR3/28/2015, 10:19:09 AM1 votes

Well for starters, Veigar is nowhere near as good as Nasus late-game, which is one of the reasons he suffers, but anyway,

Yes, it would be unfair Why are you even trying to nerf a champion that you don't see that often anyway? He has strengths, yes BUT he has weaknesses, and A LOT of them at that

Start with the fact that he doesn't do sh*t early game, that he has to split-push mid-game (making the game 4v5 until 30 minutes minimum) and is just kitable late-game Yes, if you play a 4v5 game until 30 minutes, and if the enemy team hasn't won already, then you deserve to hve a kitable tank on your team that can atleast destroy turrets

To top it all of, Nasus doesn't do more damage to a tower than a Master Yi, Jax, or any ADC with a steroid does, so by removing the Q damage, you would basicaly be gutting him and throwing him in the trash can for a few months until he would get inevitably buffed again