Can we get a spell vamp starter item like Doran's Blade?

FistOfSharkiesha·3/22/2016, 6:21:39 PM·41 votes·2,706 views

This would be a good way to incorporate sustain for mages without it going crazy out of hand. The biggest issue I see right now is that AD champions can build items like Maw to avoid being bursted, and they can sustain the damage back with vampiric sceptre or doran's blade. This gives AP champions basically no window to kill them in a 1v1 scenario, and it's a big reason Zed is so toxic at the moment.

Giving mages a sustain option would be fair, considering they're already forced to manage their mana.

EDIT: Okay do any of you keep up with red posts? One of their priorities in the mage rework is to adjust Vlad so that spell vamp isn't just a niche pick ruined by one champion. Now is the time to be making suggestions like this because they are balancing for it as we speak.

42 Comments

La Barbotte3/22/2016, 7:46:41 PM6 votes
  • Doran's Rod

70 hp 15 AP

Unique passive : Soul Tap ''ability restore 4 hp/target hit''

450g /sell for 180g

QjTHqo3RTq3/23/2016, 1:55:29 AM4 votes

Vladimir is the Ezreal of spellvamp items and the reason that isnt going to happen

Narasimha3/22/2016, 8:45:13 PM4 votes

Vladimir Oh Mordekaiser hell Karthus YES

Malicious Metal3/22/2016, 7:53:48 PM4 votes

Mordekaiser Yes please.

The Bearded Bard3/22/2016, 8:01:21 PM3 votes

It's not going to be good. How much SV could it possibly give as a starter item? 5%? Champions like Katarina Akali Annie Heimerdinger Kennen Katarina Malzahar Mordekaiser Rumble and of course Vladimir would abuse the hell out of it while the rest of the champions in this game wouldn't build it ever because the health to mana ratio wouldn't be worth it.

Saianna3/22/2016, 7:59:49 PM3 votes

I'm sorry, but we shouldn't. At least not yet. First we need a HEALTHY Spell Vamp system. Something that Vlad/Akali/x won't abuse. Only then we could make Spell Vamp more common stat.

angery pout3/23/2016, 12:51:05 AM2 votes

Spell vamp is terrifying just because of Vladimir. If something like that were to come out it'd have to be after his update.

Also, Dark Seal gives increased potion duration and Secret Stash has similar effect + small instant heal and mana. There are sustain options for early game out there.

Bravoh3/22/2016, 7:31:02 PM2 votes

They are changing how spell vamp works to be more useful. Spell vamp was changed several seasons ago along with the way mages were ment to be played. Used to be dorans ring and then rush to 1200 gold and go back to base and grab the hextech and then rush back to lane and you could sustain the lane util you would be able to farm enough gold for a item 3089, but the game has changed, you cant afford to be sitting in lane with 3k gold while your lane oppenent has spent that gold making you an easy target to kill cause hes spent his gold on stats, and your gold is just sitting there in your inventory. You cant do that anymore because they changed majority of mages AP ratio to do less damage in the early game making spell vamp pretty much a useless stat, and then once you get into the late game, spell penetration is valued more over vamp due to lack of healing that is done from spell vamp.

ForgiveColour3/22/2016, 7:36:00 PM2 votes

Yeah because ad starts with a fucking maw at level1

XPL Turdong3/23/2016, 5:30:35 PM1 votes

{quoted}

This would be a good way to incorporate sustain for mages without it going crazy out of hand. The biggest issue I see right now is that AD champions can build items like Maw to avoid being bursted, and they can sustain the damage back with vampiric sceptre or doran's blade. This gives AP champions basically no window to kill them in a 1v1 scenario, and it's a big reason Zed is so toxic at the moment.

Giving mages a sustain option would be fair, considering they're already forced to manage their mana.

All they need to do is remove the sustain proc from maw it's fine with just the anti burst shield

Wolfram Oxford3/22/2016, 6:26:06 PM1 votes

There was an opportunity for an item like this to be made a while back in a Noxus v.s Ionia match. Two items were put on the line for each side, boots of lucidity and some kind of spell vamp ring nobody remembers. They won't ever make this a starting item, unless they bring it back in a Noxus v.s Demacia match.

Masala Chai3/23/2016, 6:09:16 PM1 votes

Vladimir ughhh.

Occams Raiser3/23/2016, 1:07:47 AM1 votes

cass would start a murderfest.

Dengeden3/23/2016, 5:32:06 AM1 votes

Sustain is inherently toxic, if you still want it, get it from the offense tree. Mages aren't supposed to 1v1 anybody

Dingding1233/23/2016, 8:18:35 AM1 votes

I'm all for a starting item that gives spell vamp, but I think it should give a stat other than AP or HP. Maybe some armor and that's it? Like, 10 armor and then a unique passive saying 5% of the damage you do is healed, 33% of 5% if aoe. Something along the lines of that.

Honestly, Doran's Shield is so bad so I couldn't help but take the opportunity to give some input somewhere about a better, new, mage-and bruiser-friendly alternative.

The Bearded Bard3/23/2016, 8:19:31 AM1 votes

Instead of this idea, you could just make Doran's ring cheaper by 50 gold so they could keep up with the 3 pots start that AD champions do with long sword. Lower some stats to compensate, as long as the mana restore passive and mana regen stay, I'm good to go.

A big part of the reason AD simply win in a 1v1 vs AP is because they have more sustain right off the bat due to being able to get 3 potions with their first item as opposed to mages' 2. Also in Zed's case he's manaless, but that's a specific case.

A low tier spellvamp item isn't really going to effect the intended audience as almost 100% of the time early on, you're not going to want to trade your mana for the small amount of health you'd get back from a tier one spellvamp item.

Wolfess3/23/2016, 8:52:22 AM1 votes

not a great idea. manaless champs can easily take advantage of it and get tons of free spellvamp from ability spam.

also reducing doran ring cost by 50 not great either. they already get an hp pot over dorans blade. the reason sword starts get 3 pots is because they lose the lifesteal AND hp, meaning they lose sustain. in fact, if you REALLY want, you can go double charms on a mage start and get almost the same mp regen as a dorans ring and get more pots, you should be able to start 4 pots at least with that, don't have prices memorized for that item , can't remember if 150 or 125.

Gregor Gysi3/23/2016, 11:00:39 AM1 votes

Vladimir is that you?

morris13/23/2016, 12:44:03 PM1 votes

It's pretty simple for not breaking Vladimir Akali Mordekaiser and so on. If it costs 400g, give it about 250g worth of mana / mana regen. That's literally it. If it becomes overbearing on champions like Cassiopeia or Morgana they could make it give a small flat X amount that isn't changed from AoE to single target and would benefit them early-mid game like Cull or Doran's Ring now do.

EDIT: Another suggestion would be to give a larger flat amount for both AoE and single target but AoE only heals for one target being hit even if there are more in its range.

Hentai Lewds3/23/2016, 1:13:41 PM1 votes

item 1082 + item 2033 -- np