What is the point of learning new champions to get chests?
League of legends is an incredibly fun game, and the honor system was an amazing addition in order for riot games to give back to the player base. But I need someone to help me understand why instead of a scaling rewards system for champions that people like to play, because Riot want's people to enjoy the game, we are forced to play more than one game of champions we have no interest in. I understand that Riot doesn't want rewards to be handouts necessarily, but is it really optimal to have people playing and trying at random champions that they wouldn't play otherwise?
In my proposal, we make the system a little easier for people to get rewards while still keeping the same amount of grind work for boxes, just making it more enjoyable and less of an unnecessary hassle. When you get a chest for a specific champion, and you also have mastery 5 or above on said champion, then you can get boxes for that champion as much as you want but each new box would add an additional S required until you reach a number predetermined by Riot. I think that this would prevent people from abusing the system while also making sure that the grindwork for earning chests remains intact. Let's face it, there is nothing fun about playing champs just to earn boxes, especially if you think that the champions aren't fun, because at the end of the day League of Legends is a GAME and game's should always be enjoyable. Unless it's Dark Soul's for all the masochists out there.
For anyone who says "just get someone to carry you" why would i want to subject another person to having to do well for the both of us when I don't have any clue as to playing a champion, when I could earn a box comfortably without having to practice a champion I'm only going to play for superficial reasons? If Riot games were to implement a system similar to this people wouldn't play any fewer games, They would just be happy knowing there's no pressure to learn new champions for no reason other than a one time S rank.
Thank you for reading to this point if you have, and I would appreciate any kind of criticism you have for me in the comments, although please refrain from useless comments such as "you should be glad they even have rewards" or "get good" unless you have substantial additions to those type of statements. Or if you just feel like trolling, I know that some people in the community just like to spew garbage so if that's how you get off then by all means. I am not a good League player and I will not pretend to be, but I would love it if the rewards system was geared towards playing with your favorite champions, instead of playing random champions that you do not like and have no interest in other than getting a chest and moving on. Unless there is a good reason that we potentially shouldn't enjoy the game when we are grinding for chests, which I would love to hear anyone give.
No one is going to stop playing league or play League less if the chests are less of a useless hassle to acquire, they will only enjoy getting them more because they are rewarded for great play with their FAVORITE champions. Thank you once again if you read to here,