A way to balance master yi
Right now
seems kinda broken in some ways. He has always been. But instead of complaining, today i give a possible rework to save? him. Take his Q and make it a melee auto attack enhance, but with a slow. With the new way his q works, you do multiple things to it.
- Increase its base damage, since its no longer a dash, and add a slow (~40%) to it
- Keep the ability to not be targeted, and keep the 3 additional targets to it. By doing this you keep his small aoe damage on his q and its versatility, while making him less op by removing the free blink.
- Reduce the cooldown. This has the same idea of increasing base damage, cause it is no longer a dash
- Have a different amount of damage for the extra 3 targets hit by his Q. By doing this it makes him no longer able to get a lot of harass with his q on minions. By making his Q do lets say half damage to additional targets keeps his damage but removes its big aoe. This is only a possibility with Yi, as many people see him as a easy, noobish champ because of his lock on q dash and his just big aoe damage. I hope you agree and add any thoughts you have to the comments below on any unneeded changes i made, or other changes to different abilities. Thank You!