Boots Idea

SolBlazer13·10/18/2014, 6:30:40 PM·3 votes·789 views

Recently, I have been in several long games, where I have a full build. At this point I have to decide whether to keep my boots, and still be fast, or to sell them to open up space for an item that gives better stats. I don't like having to choose, and this got me thinking: Why don't we have a boot trinket slot like we have a ward trinket?

It would be simple: We get an extra slot below the ward trinket slot (which would be moved up), reserved for boots. Everything else remains the same (costs, stats, ect.), so this shouldn't really have an impact on balance. You would just get an extra item at the end of long games, or an extra space for one more recipe item.

What do you think?

4 Comments

Bondage Bunnyboy10/18/2014, 6:35:50 PM4 votes

The main problem is that champs like Tristana would continue to scale even harder and champs like LeBlanc would fall off extremely hard since the enemy could get a GA and a BV while doing insane damage.

67chrome10/18/2014, 7:00:11 PM3 votes

Recently, I have been in several long games, where I have a full build. At this point I have to decide whether to keep my boots, and still be fast, or to sell them to open up space for an item that gives better stats. I don't like having to choose, and this got me thinking: Why don't we have a boot trinket slot like we have a ward trinket?

Generally speaking, choice is good.

Also - the average game of LoL is ~33 minutes long and sees ~11,000 gold per player, which means barely enough gold to complete 3 major items and boots - 1 item of which you might just have the money for but inability to complete, seeing as that last team-fight and exploded Nexus turrets/inhibitors can give a solid chunk of gold. You're confusing most games with excess space most players won't get to use. You're really going to screw with newer players who are trying to make 5 major item builds, giving them a solid 3 item slots they'll probably never use rather than 2, increasing the likelihood they'll kill their build by placing core items in time/gold slots they'll never reach.

Generally speaking, early, middle, and late game can be segmented into major item purchases because of this as well. 5 major items is late-late game and very much favors late-game champions as-is.

Giving the option of 6 major items with no trade-offs to speak of further expands the late-game power of late-game champions, making them even tougher to deal with.

Finally - giving more item slots to players further expands the valley of power between champions that are snowballing ahead or have a significant advantage compared to their opponents, leading to more one-sided games. Currently, there's at least a small chance you can turtle/play defensively and catch up to the item levels of a team that pulled ahead due to the 6 item slot limit. It can take pushing a game into 50+ minutes, no easy task, but it's just possible enough ATM you've still got some hope of pulling off an upset. A side boot slot would significantly harm that particular capability of the underdog coming back, leading to more one-sided games. And one-sided games aren't that interesting to watch or play.


If Riot ever came up with a map that favored really long, drawn-out battles - then yeah, more item slots would be cool. If the average game length was closer to 50 minutes and average income closer to 16,000 gold - then that would be a practical thing to have, seeing as everyone would hit those caps.

In a ~33 minutes, ~11,000 gold game - not so much.

Mister Punches10/18/2014, 6:37:07 PM2 votes

It sounds good theoretically, but I can see it making the game very unbalanced later. I mean, it would sound good, but for champs such as Yi jungle, who could just sell their boots and buy more AS or AD, and then buying boots again as a trinket to get back into faster fights, it would be really cumbersome for the enemy team if that Yi was fed.

Don't get me wrong, I would like to see a more fleshed out explanation of this suggestion, but from what I'm reading right now, I don't think it would be a good fit for League of Legends. It would make the game a lot more easier than it needs to be.

SolidPooh10/18/2014, 7:35:10 PM2 votes

I think it's a great idea, especially with the apparent changes coming in season 5.

Pawnce had already discussed the dilemmas involved in how the new builds were broken up with tier one items, having a boot slot may solve this issue?