Should we remove the ability to combine Flash with Spells?

Lucoque·9/17/2016, 4:40:04 AM·20 votes·1,774 views

Examples: Shen's using E then flashing onto target. Cassiopeia using her ultimate then flashing before it goes off. Lee Sin using ultimate then flashing to kick you in another direction. Vayne using condemn then flashing to another area so it condemns you in another direction.

I feel like these spells should be used AFTER flashing rather than before to achieve these things.

43 Comments

Sona x Rubick9/17/2016, 7:17:42 AM11 votes

Blitzcrank hook+flash was removed, i don't see why the other should remain.

Bhagswag9/17/2016, 11:23:38 AM10 votes

Didn't realise flashing with one ability every 5 minutes was a problem.

Poske9/17/2016, 11:18:23 AM6 votes

Dude there are like 1000 good different flash interactions IN THE GAME

Ezreal can Q > FLASH But he can also abuse R>flash .... To cut the animation of R

Lee sin can E>FLASH ... to carry a tempest Lee sin can Q>Flash to cut a q animation This can be just as useful as carrying animation Lee sin can R>FLASH ... we all know why

Flash is used to cut / carry animation since beta

I find IT DISGUSTING HOW BOARDS WANT THE GAME TO BE ULTRA FKING SIMPLISTIC WITHOUT COMPLEXITY

YOU ARE TRYING TO FIND COUNTERPLAY ISSUES WHERE THERE ARE NO ISSUES

Schàdenfreude9/17/2016, 5:08:39 AM3 votes

You never explained WHY we should remove flash combining with abilities. I personally can't think of any reasons because I don't see any problems with it. Please explain.

Depárt9/17/2016, 7:20:17 AM2 votes

It allows for a unique play once every 5 minutes, there's nothing toxic about having some unique interactions that add a little outplay potential in some situations that wouldn't possibly be outplayable.

MunchCrunchLunch9/17/2016, 7:04:45 AM2 votes

some of them dont even make sense. like. i understand. shen's thing. its during the animation. however. cass ult. is on cast effect. i dont understand why flashing makes it extend its range or something its ridiculous.

same thing with lee sin and vayne. they don't make sense.

shen's E has no cast time. its just a dash that effects throughout the whole animation. however. some abilities ike you mentioned. have cast time animation. which does not make sense. your cheating the game really by flashing to change the direction.

Lady Hammerlock9/17/2016, 1:39:54 PM1 votes

Actually the Vayne interaction can't really be removed because the knock back will always be in vaynes opposite direction

Spoofghoul9/17/2016, 1:49:21 PM1 votes

meanwhile Sion can't use flash with ult Q and passive :(

so i think rito should fix that

Elisheva9/17/2016, 5:25:06 PM1 votes

Cause this is totally possible in every way. Totally.

notmarked9/17/2016, 5:57:30 PM1 votes

i dont think flash should be a summoner spell period.

CasterGilgamesh9/17/2016, 5:57:38 PM1 votes

i just want summoner 4 gone period....

Stellafreyja9/17/2016, 4:41:18 AM1 votes

I can't believe you forgot the most prominent one, Gragas E.

Pandemic Punch9/17/2016, 6:01:24 PM1 votes

I would like it if flash was removed from the game at this point.

Gary B Enkelis9/17/2016, 4:42:51 AM1 votes

Nah. I kinda like it. It reminds me of canceling in Guilty Gear.

With a 5 minute cooldown on summoner 4 it's kind of a big moment thing and it's kinda predictable to anybody accurately tracking the timer.

I dunno.

CppL9/17/2016, 5:10:12 AM1 votes

Lcs flashy plays!!! not gonna happen bro.

Akali is SO HOT9/17/2016, 7:12:07 AM1 votes

I think some ability interactions with flash should be removed but generally it doesn't cause very many problems. One of the few that I have problems with is Gragas' E + Flash combo. That has no counterplay and is just really infuriating to play against.

MisterShameless9/17/2016, 8:24:19 AM1 votes

I believe the term you are referring to is "buffering". Buffering is when you use flash to eliminate the cast time of a skill or at least I think that's how you'd describe it or how it works.

Witch of Babylon9/17/2016, 11:18:23 AM1 votes

idk i like surprising people with lux flash ultimates