More afks,trolls,INTers in ranked S8/preseason than ever before..

TJFish·12/12/2018, 8:29:49 PM·4 votes·3,111 views

As a precursor, I've been playing this game for basically a decade since beta days, so I've seen a thing or two over the years.

I'm going to leave flaming out of this conversation. While it's not conducive to a positive experience, if the person is playing and giving 💯 while flaming, I don't feel that necessarily leads to the same result as someone who decides to afk,troll,int,etc..

There's always been people in this game that ruin the experience for everyone else, and this season is not unique in that regard. However, what IS unique in my opinion is the rate at which this seems to be occurring in ranked games. (I don't play normals whatsoever, so I can't speak on that platform).

It really deminishes my attempt to climb the ranks when I would say anecdotally that 50% of my games are lost by one or more teammates not trying, giving up, afking or simply trolling for fun.

I think there may be a way this problem could be tackled head on. If a player is reported in a game where the majority of other players agree the offending player has committed a disservice to their team and it is verified, they get a temporary ban from ranked for a period of time. Subsequent offenses lead to longer bans, and/or leading to a permanent ban from ranked all together.

Perhaps a permanent ban is a bit harsh and perhaps overboard, however as things are I feel there is literally no reprecussion for ruining a game for 9 others in what is supposed to be a competitive environment.

What are your thoughts?

12 Comments

ØrnnToGetTrolleÐ12/13/2018, 2:52:18 PM3 votes

They can rework Runes. They can rework champions. They can rework ranked. They can remake Summoner's Rift map.

They can make awesome music.

BUT THEY CANNOT MAKE A SYSTEM THAT BANS TROLLS

Disgusting.

Butterwood12/12/2018, 8:36:48 PM1 votes

I'd recommend playing more Ivern. He makes bushes (and as you know, people like bushes) and Daisy is basically just a feminine Malphite, so you end up with a 6v5. In a 6v5 the team with 6 is always more confident, making them less likely to flame. Easy peasy

Quiet Dude12/12/2018, 8:40:37 PM1 votes

More people than ever are getting consequences OP. Not sure what more you want Riot to do, other than require people to play league with electrodes on their soft spots shocking them every time they make things toxic.

TJFish12/12/2018, 11:08:04 PM1 votes

Anyone actually gonna give any real suggestions on what we can do to curb this kind of situation from happening?

Impekkable12/13/2018, 1:00:08 AM1 votes

I'm in the same boat as you, having played off and on since closed beta, and I'm noticing the same patterns of behavior. I think it's a combination of the direction the game has gone in terms of design, as well as a lack of a real way to punish people for ruining games (inting is taken too lightly, and "harsh words" taken too seriously).

In terms of design, games can be decided in the first 5-10 minutes (one kill in lane phase or before lane phase even begins can be enough of an advantage to snowball off of), and then drag on another 10-15 minutes while you wait to lose or your team to forfeit. This causes people to give up very early in the game, as once you've died once or twice in lane, depending on the matchup, you typically lose all agency both over the lane and the game, which is an extremely unfun experience. I think this frustration causes people to leave/afk/troll much more often.

There needs to be a better system in place to punish people who afk/int games. I like the idea of a ranked ban vs. just a chat restriction; the biggest issue is, how does the system identify the difference between a player getting reported for inting vs. having a bad game, or streak of bad games from tilt etc.? I think this issue with identifying is why they haven't implemented harsher or more frequent punishments yet. That being said, I do think something needs to be done.

The other major issue plaguing ranked is the number of bought accounts, smurfs (those that boost), boosted accounts, etc. I'd wager a guess it's a much larger problem than Riot will admit to. Restricting ranked to only be playable by verified SMS accounts (like they did with Clash) would certainly make it more competitive and reduce the number of bought/sold/boosted accounts and smurfs, and overall improve the quality of ranked outside of the highest tiers where queue times are (would be) a major issue. However, I think that by restricting the number of accounts, you'd see less dodged games, and the overall quality of games would improve greatly across all divisions.