Vayne needs a tweak, not a rework. Here are my thoughts.
So Riot, most of you have come across a champion by the name of Vayne, and without being cocky or ignorant, I'm going to tell you what all of the fuss is about and what I think should be done. If you guys are in the process of tweaking her, let us know, so we stop complaining about it.
ALL CALCULATIONS ARE WITH NO RUNES OR MASTERIES
- Lets look at Vayne's base stats level 1:
- 498 Health
- 5.4 Health Regen
- 232 Mana
- 7.0 Mana Regen
- 550 Range
- 53 Attack Damage
- .658 Attack Speed
- 19 Armor
- 30 Magic Res.
- 330 Movement Speed
Okay, so this is relatively normal for the Average ADC. She actually has less health and less armor than the average ADC (Corki, Lucian, Sivir, Jinx.) Although the slight health and armor decrease, she does have more range, most ADC's clock in at about 500-530 range.
So you must be thinking, how is she OP? Well, it's not her stats that are making people uninstall, it's her kit. I don't know if you guys have looked at it, but it's very strong.
- Lets take a look at her kit and overall damage:
--Passive: Night Hunter | Range: 2000
Vayne gains 30 movement speed when moving towards a nearby visible enemy champion.
--Q: Tumble ACTIVE: Vayne quickly rolls toward the cursor's location, causing her next basic attack within 6 seconds to deal bonus physical damage.
BONUS PHYSICAL DAMAGE: 30 / 35 / 40 / 45 / 50% AD
Tumble resets Vayne's auto-attack timer.
--W: Silver Bolts PASSIVE: Vayne's basic attacks and abilities mark her target with Silver Bolts for 3 seconds, stacking up to 3 times. The third stack consumes all Silver Bolts on the target to deal them true damage.
TRUE DAMAGE: 20 / 30 / 40 / 50 / 60 (+ 4 / 5 / 6 / 7 / 8% of target's maximum health)
The percent health component is capped at 200 against monsters, and attacking a new enemy cleanses the previous target of all Silver Bolts.
--E: Condemn ACTIVE: Vayne fires a heavy bolt at the target unit, dealing physical damage, knocking them back and applying Silver Bolts.
PHYSICAL DAMAGE: 45 / 80 / 115 / 150 / 185 (+ 50% bonus AD)
If the target is knocked into a wall, they takes the same damage again and are stunned for 1.5 seconds.
--R: Final Hour ACTIVE: Vayne temporarily gains bonus attack damage, increases Night Hunter's bonus movement speed to 90, and gains 1 second of stealth when using Tumble.
DURATION: 8 / 10 / 12
BONUS ATTACK DAMAGE: 30 / 50 / 70
So, that's a lot of words right? Let me break it down for you. The main thing that sticks out to me is her W, Silver Bolts.
Level 1 Base Stats + Rank 1 W - Every third auto you deal 20 True damage plus 4% of their maximum health ( 20 On Average ) for a total of 40 true damage and 93 Damage overall.
Level 18 Base Stats + Rank 5 W - Every third auto you deal 60 True damage plus 8% of their maximum health ( 240 On Average ) for a total of 300 true damage and around 409 Damage overall.
So once again you may ask, what's so broken? Its simple, it's her W. A 3000 health tank at level 18, she does 300 true damage with 3 shots, not to mention her massive crits along with BORK's stats. Their health bar is practically incinerated. It's like casting Darius's ult 3 times with 9 Autos and, as long as you didn’t uber feed, it’s very easy to get to this point, even when behind. So Riot, we're not complaining for no reason. She really is massively overpowered. The community really does have some good ideas so listen to them, but just try to work on her. I don’t mean completely rework her entire champion, just tweak her kit. Maybe turning her true damage to physical damage…. something along those lines. I would love to have a discussion over her and I have some ideas of my own (being a Vayne main) on how she can be tweaked without completely killing her (and ruining my ranked career) that are just simply too long to fit into a Boards Post. If you want some ideas (which I'm sure you have plenty already) add me: HKG Austin. Thank you guys for this wonderful game and keep up the good work!
Sincerely,
~Austin
were the go-to champs for seasons 1, 2, and 3 with
and mid-game caster focuses, being much closer to mages with solid auto-attacks over committed auto-attackers.
, they can all out-range Vayne and win initiative, getting the first hit off in many cases: with certain abilities and vs. a squishy target like Vayne, that's a substantial range advantage.
that are terrors with 0 items and can bring the strength of their kits throughout closer to 100% of a game.
prevents suprise QWER bursts, your opponent will always see you coming.
BV and Zilean Ulti hard-counter reset mechanics.
All damage is 100% useless vs. invulnerability and stasis.
Defense doesn't do anything vs. %Max HP True Damage.
This fuking item gives too much raw power to Vayne, it's a fact (no other champ gets so much power from it than Vayne imo). Back when this item wasn't even introduced, Vayne was in "comp reliant pick" state. Now she is 100% pick no matter the comp. It's unhealthy and I don't think that was Riot's intention afterall.