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The key to solving power creep

Urgasm··4 votes·923 views

Really, what they should be doing is not buffing champions at all and instead only nerfing what is considered to be at the top. Going up and down with the same top handful of champions only means the unbalance and damage goes either no where or up.
Buffing champions to compete with the top favoured champions and slightly nerfing others, makes the champions untouched for long periods of time only slowly get worse comparatively.

TLDR; Only nerf champions that need it and don't buff others.
Nerfing strong champions effectively buffs weaker champions.

15 Comments

Keiaga4 votes

Power creep in terms of league of legends is the concept that new champions are always stronger than old ones.

If you'd bother to look at data, every champion in the top 10 winrates in diamond+ are several years old.

Out of the most 5 champions released last year, sylas and yuumi are often considered two of the worst champs in the game. Aphelios and qiyana hover from 46-48% winrate from iron-diamond elo(which is literally more than 99% of the player base) and Senna is the only one with a good performance rating.

How is this power creep?

Kai Guy2 votes

If enough people complain it magically becomes truth and Fuck reality.

Keiaga3 votes

Yup. This board tends to be an echo chamber of misinformation and bad opinions.

Darkdemon6533 votes

{quoted}

Power creep in terms of league of legends is the concept that new champions are always stronger than old ones.

That's one aspect. The other is the power of champions compared to the rest of the game. Minions, towers, and monsters used to be more durable and more threatening than they are now.

Keiaga2 votes

Towers have had their resistances buffed for the last several patches in a row though. Can you give me any persuasive data that support your claims?

Metal Janna2 votes

{quoted}

Power creep in terms of league of legends is the concept that new champions are always stronger than old ones.

Uhh, no. That's power creep in a card game. In a game where characters and abilities have regularly changing strength like League of Legends, it means that new versions of champs are better on average than old champions and versions of champions.

Looking at the patch history for any champion will tell you that they've all been made gradually stronger over the years... in other words they've been power crept.

Keiaga2 votes

Every definition of power creep specifies NEW content. Not updated content. The term also implies an abandonment of older content. Most of the oldest champions tend to be the strongest currently. The most note-worthy cases of champions being updated back to back have been nerfs(akali, sylas, aatrox).

https://www.urbandictionary.com/define.php?term=Power%20Creep https://tvtropes.org/pmwiki/pmwiki.php/Main/PowerCreep https://hearthstone.gamepedia.com/Power_creep

But hey, what patch history are you talking about specifically?

Metal Janna3 votes

An obvious solution, that they refuse to implement.

Jamaree2 votes

They used to do that, people complained.

ZephyrDrake2 votes

Thanks for showing your complete lack of common sense. Yes playing a bunch of gimped champions sure is going to be fun. Some champions need buffs, whether you care to admit it or not is completely irrelevant. There are champions that aren't doing what they are supposed to be doing. Why the hell should we nerf 50 champions for those at the bottom to feel "ok"? Instead of you know... nerfing the overly strong ones and buffing the weak ones. If you buff the weak ones and nerf the strong ones you don't need to make such massive nerfs/buffs that completely destroy the feel of the champion. But nah, just need everything because that is the smart thing to do. It's better if everything feels like a minion instead of feeling like champions.

Urgasm1 votes

You miss the point, the ones currently feeling gimped won't feel as gimped because they won't be as gimped compared to the non-gimped and far-from-gimped champions being brought down to a similar level, reducing the excessive across the board champion damage. "if everything is op nothing is" but in reverse in a way

DuskDaUmbreon1 votes

Except...That doesn't realistically work

When a champion is weaker than the rest of the roster, even the balanced champions, it's significantly more work to nerf every champion stronger than them than it is to buff that one champion.

Yeah, nerfing strong champions will buff weak ones, but not significantly, especially if the champions at the top aren't a counter to that champion.

"Power creep" only applies when past things are static or largely static, like in Magic, or even Pokemon (specifically the video games, but also applicable to the trading card game), either because of design decisions (e.g. no pokemon base stats changing between generations, barring situations like the special split), or because it's literally impossible (when the game is in print on numerous small things like cards, it's pretty hard to actually run a patch since you'd have to change every instance of that card, and if it's a nerf people simply wouldn't do it).

Since everything in League can be patched and changed to balance it with the rest (and Riot's actually willing to change those other things, unlike other companies that don't despite the fact the ability exists), power creep is more or less an impossibility.

Metal Janna2 votes

"Power creep" only applies when past things are static or largely static, like in Magic, or even Pokemon (specifically the video games, but also applicable to the trading card game), either because of design decisions (e.g. no pokemon base stats changing between generations, barring situations like the special split), or because it's literally impossible (when the game is in print on numerous small things like cards, it's pretty hard to actually run a patch since you'd have to change every instance of that card, and if it's a nerf people simply wouldn't do it).

Power creep is irreversible only in games where past elements can't be changed. That doesn't mean it isn't a thing in games with updates. Just means it's reversible.

DuskDaUmbreon1 votes

And...it only realistically exists where it's irreversible, either as a design decision or as a physical limitation.

I can't think of any game I've played where it wasn't irreversible and actually happened for any significant amount of time. Yeah, sometimes new stuff was too strong for a while, but usually it's never to the point of being actual power creep.

It's certainly not the case in League, since it has numerous ancient champions who are on-par or are better than newer champions.

Urgasm1 votes

You're only looking at one definition of power creep. What I am referring to is how champion damage across the board has been steadily getting higher over time.

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