The AI bots are a sad excuse as a practice tool.

Sairek Ceareste·12/9/2017, 4:36:48 AM·5 votes·1,183 views

Like seriously. They've been so... badly programmed. I don't know how you can say they can be used as a practice tool with a straight face when they literally don't even follow the same laws of physics that the players do, the programming is that bad.

Here's just a list of things I've experienced:

  1. Bots can just walk out of Poppy ult when they are knocked back, canceling the knock up and projectory they are being flung at immediately. I've had this happen to me over a dozen times now as playing Poppy. It's annoying.

  2. I've been hit with summoner 14 by Jax literally half way across the map out of nowhere.

  3. Bots can just immediately forget about you in a bush -- except when you are on low health or there's more than one of them.

  4. Bots will use summoner 7 and summoner 13 out of nowhere -- for no reason, even when they are at full health and/or mana. I've seen a Ryze bot in particular literally use both at level 1 at the very start of a laning phase at the same time.

  5. Bots will automatically read move incoming skill shots. Sometimes before a projectile is even released. Instant move reading before the move has even had a chance to finish the wind up animation is just bad. If you don't know what I mean, then just play any fighting game that has an AI that move reads your inputs. It doesn't make for good practice.

  6. I've had a Blitzcrank bot grab me at a 40 degree angle from where he apparently released his arm. Lots of "WTF" ensued. And no, there wasn't because I flashed or anything. He literally just aimed at an off angle, and grabbed me anyways.

  7. Annie bot has no inherent cooldown on any of her skills, meaning she can literally burst all 3 of her skills all at the exact same time. Every other bot has the same problem -- Annie is just more obvious since all of her skills are instant and front loaded.

  8. I've had a Caitlyn bot who I had 40+ CS on and 6 more kills, still have far more items than me in 3v3. End game stats showed she somehow had 5K more gold than me. How? Why was she just gifted over 3K gold than I earned? This definitely isn't the only issue. It happens every game. This one was just the most obvious to me and happened today.

  9. I've literally seen bot death timers tick down from "19... 18... 17... 16... 15... 4... 3... 2... 1..."

  10. Cassiopeia bot will literally ult when not even facing anyone. Like she's running away, and a player who's at low health can walk near her, and she'll just ult. For no reason.

  11. I've seen bots who will summoner 4 away from a single melee minion chasing them at low health when there's no other threat nearby. Like, the minion deals 6 damage, knocks them below a certain threshold of HP, and just instant flash + run away. They desperately need some situational awareness because they absolutely have none.

  12. I've had a game where a Nunu bot literally instant charged his ultimate, toasting everyone with over 1K damage.

  13. In another game, I've seen a Nunu bot also spit an ice ball at an invisible player (was a Talon who was using his ult). EVERYONE in the match agreed that there was no way Nunu should have seen him (was invisible, no turrets nearby, etc) -- and in fact, this broke the bot, as all it did was just stand there afterwards until killed.

  14. A bit of humor, but I've seen bots buy items that were removed from the shop, or have summoners that were removed, or use masteries that were removed. Doesn't really effect anything in the long run, but I think this is an example of how little Riot cares about their co-op vs AI game mode.

These are just the issues I can remember off the top of my head/have happened today. There are many things I could say that has happened a couple of years ago, but that wouldn't be fair even though I'm pretty sure they would have the capability of happening again.

Every other MOBA has bots that are actually functioning. League is over 8 years old now. It's one if not the biggest MOBA in the gaming market -- there is no excuse anymore for the bots to be so dumb and lack basic situational awareness. There's no excuse for bots to play with different rules and physics compared to players. The bots are so simulated that it feels bad and you can literally see it in how they move and "play" the game. Bots fail as a practice tool, and as a result, you get a bunch of people who first time champions in actual games because the bots are quite frankly, shit. Make a proper AI, that actually plays the game with the intended rules instead of some crappy AI that has to get all of these rubber banding and corner-cut advantages to simulate a harder difficulty to hide how shoddy and badly programmed they actually are.

6 Comments

Nayzumi12/9/2017, 4:46:20 AM1 votes

you must be talking about intro level bots, because intermediate bots are actually better than some bronze players.

Håppy12/9/2017, 4:51:04 AM1 votes

Bots are honestly nothing but honor-farm and free passes on missions. That's all they are. They do NOTHING else.

Oh, by the way, in response to 8, bots are automatically given gold to buy their items at certain thresholds. Those thresholds are still limiting, like if they're forced to stay level 1, they'll never hit a threshold, but if they're a certain level and then a certain time ticks over, they'll just get gold dumped on them so they can buy. That's just how they're coded, because the bots can't last-hit.

xMichaelx312/14/2017, 1:53:33 AM1 votes

some of what you said could be caused by lag or a glitch or yourself being confused

Bots in twisted treeline gain passive gold (they use the old AI) Bots in SR use the new AI (2014"making more human bot") which removed the passive gold gain and gave them some "improvements" but they only made them extremely easy

Ofcourse Id like a harder AI that doesnt cheat, but thats not easy for riot. But they do not even care enough to make "Unfair" bots who get free gold anymore. (As i mentioned above). Gameplay-wise they became worse in 2014.

We need to keep telling the developers until they do it. If enough people ask, they will HAVE to do it.

RIOT games needs to learn from DOTA2