The AI bots are a sad excuse as a practice tool.
Like seriously. They've been so... badly programmed. I don't know how you can say they can be used as a practice tool with a straight face when they literally don't even follow the same laws of physics that the players do, the programming is that bad.
Here's just a list of things I've experienced:
-
Bots can just walk out of
ult when they are knocked back, canceling the knock up and projectory they are being flung at immediately. I've had this happen to me over a dozen times now as playing Poppy. It's annoying. -
I've been hit with
by
literally half way across the map out of nowhere. -
Bots can just immediately forget about you in a bush -- except when you are on low health or there's more than one of them.
-
Bots will use
and
out of nowhere -- for no reason, even when they are at full health and/or mana. I've seen a
bot in particular literally use both at level 1 at the very start of a laning phase at the same time. -
Bots will automatically read move incoming skill shots. Sometimes before a projectile is even released. Instant move reading before the move has even had a chance to finish the wind up animation is just bad. If you don't know what I mean, then just play any fighting game that has an AI that move reads your inputs. It doesn't make for good practice.
-
I've had a
bot grab me at a 40 degree angle from where he apparently released his arm. Lots of "WTF" ensued. And no, there wasn't because I flashed or anything. He literally just aimed at an off angle, and grabbed me anyways. -
bot has no inherent cooldown on any of her skills, meaning she can literally burst all 3 of her skills all at the exact same time. Every other bot has the same problem -- Annie is just more obvious since all of her skills are instant and front loaded. -
I've had a
bot who I had 40+ CS on and 6 more kills, still have far more items than me in 3v3. End game stats showed she somehow had 5K more gold than me. How? Why was she just gifted over 3K gold than I earned? This definitely isn't the only issue. It happens every game. This one was just the most obvious to me and happened today. -
I've literally seen bot death timers tick down from "19... 18... 17... 16... 15... 4... 3... 2... 1..."
-
bot will literally ult when not even facing anyone. Like she's running away, and a player who's at low health can walk near her, and she'll just ult. For no reason. -
I've seen bots who will
away from a single melee minion chasing them at low health when there's no other threat nearby. Like, the minion deals 6 damage, knocks them below a certain threshold of HP, and just instant flash + run away. They desperately need some situational awareness because they absolutely have none. -
I've had a game where a
bot literally instant charged his ultimate, toasting everyone with over 1K damage. -
In another game, I've seen a
bot also spit an ice ball at an invisible player (was a
who was using his ult). EVERYONE in the match agreed that there was no way
should have seen him (was invisible, no turrets nearby, etc) -- and in fact, this broke the bot, as all it did was just stand there afterwards until killed. -
A bit of humor, but I've seen bots buy items that were removed from the shop, or have summoners that were removed, or use masteries that were removed. Doesn't really effect anything in the long run, but I think this is an example of how little Riot cares about their co-op vs AI game mode.
These are just the issues I can remember off the top of my head/have happened today. There are many things I could say that has happened a couple of years ago, but that wouldn't be fair even though I'm pretty sure they would have the capability of happening again.
Every other MOBA has bots that are actually functioning. League is over 8 years old now. It's one if not the biggest MOBA in the gaming market -- there is no excuse anymore for the bots to be so dumb and lack basic situational awareness. There's no excuse for bots to play with different rules and physics compared to players. The bots are so simulated that it feels bad and you can literally see it in how they move and "play" the game. Bots fail as a practice tool, and as a result, you get a bunch of people who first time champions in actual games because the bots are quite frankly, shit. Make a proper AI, that actually plays the game with the intended rules instead of some crappy AI that has to get all of these rubber banding and corner-cut advantages to simulate a harder difficulty to hide how shoddy and badly programmed they actually are.