Unequal control over the outcome of matches

Failog·6/10/2019, 7:51:49 PM·2 votes·715 views

Really, its nonsense. Certain champs can carry harder, we know that. And certain positions tend to carry harder as well.

So if you aren't playing the right champions, and the right positions, despite what you might want to play, you don't have as much control over the ability to win a match as others do.

This seems wrong. I think most champions should have a mechanism to at some point the match to carry.

Furthermore, the idea that some champs are harder to learn and therefor they are more powerful, is absolute trash.

So if 2 players pay the game for months, one picks an easy to learn champion, the other a harder to learn and harder to play but stronger, in the end , the first player is going to be way behind the power curve.

Saying that some champions are harder to learn or play is just a way to leave certain champions in too strong of states.

3 Comments

FOR JUSTICE6/10/2019, 7:56:22 PM1 votes

Being harder to master leaves more open into the power budget in exchange for being harder to learn. This makes sense, else there would be little reason in even bothering to put forward the time to learn them (other then ego)

Champs carry harder in different positions because they all carry in different ways.

Example, a hyper ganking aurelion sol creates great pressure for his team, but will never look flashy.

A soraka that keeps her team alive preventing 10-11 deaths per game is negligible at best because this isn't visible.

A maokai that consistently peels for his ad to not die instantly seems minor compared to how fast paced the fight is going

Saezio6/10/2019, 8:04:56 PM1 votes

You are looking at it all wrong.

Some people like to hard carry, so there are champs that can do this, BUT most of the time the same champs hard feed if they aren't strong enough to hard carry.

Other players like to play champs with higher floor and lower ceiling because they don't like the stress(or adrenaline call it what you like) so they pick champions that will have a more stable influence from game to game.

All the people that play this game are not the same, so they are not looking for the same experience and understandably like to play different champions.

As for the easy vs hard champions whole point you are trying to make. This is straight up false. There are easy champions that thrive in top elo and harder champions that don't. The relative strength of the champion most of the time has nothing to do with their learning curve. That said, overly straightforward champions like Garen or Darius for example have clear weaknesses that top players will unavoidably exploit, so they can't perform at the highest level.