[Finalized Concept] Gameplay Update - Rengar, the Pridestalker
Passive - Ferocity
Each time one of Rengar's abilities deal damage to an enemy champion, he gains 1 stack of Ferocity. At 5 Stacks, Rengar's next basic ability will have additional effects. (Rengar is now Gated by Mana as well - his Ferocity shows up under his Mana bar like Jhin's auto counter)
Q - Dagger Toss
Rengar hurls his Dagger in a target direction, dealing damage. The Dagger lodges in the first enemy champion or wall struck, and remains there for up to 10 seconds if a champion or up to 3 minutes if a wall.
If Rengar attacks a champion from the direction the dagger is lodged, he will rend it from them, dealing massive damage and slowing them briefly.
Ferocity Effect:
Rending the dagger deals additional damage and stuns instead of slowing.
W - Battle Leap
Rengar leaps to a target location, fearing all nearby minions and monsters stuck and slowing all enemy champions struck briefly. If Rengar leaps from Stealth or a Brush, he may cast Battle Leap again within the next 3 seconds.
Ferocity Effect:
Battle Leap's range is increased.
E - Bola Trap
Rengar sets a Bola Trap at a target location, slowing and revealing enemy champions who walk over it for a short duration.
Rengar's Bola Traps will automatically be tied to nearby Daggers that are lodged in walls. Enemy champions that step on Bolas tied to Daggers will be rooted for the duration and hurl the dagger towards them, dealing damage. Rengar may rend this dagger from them as well.
Ferocity Effect:
Bola Trap becomes a skillshot, stopping on the first enemy unit hit and rooting them as if they stepped in a Knife-tied trap.
R - Stalkers Trail
Passive: Enemy champions that Rengar or his allies have damaged in the last 60 seconds leave behind a Blood Trail for the duration.
Active: Rengar stealths and gains max Ferocity. During Rengar's stealth and briefly after exiting stealth, all enemy champion's Blood Trails are revealed. Rengar gain drastically increased movement speed while on a Blood Trail.