Doing the assassin update in preseason Riot may attempt to make stealth healthy.

BloodyTompon·6/25/2016, 4:24:24 AM·23 votes·2,445 views

Stealth has been problematic in league since time immemorial. The root cause is stealth is binary --Either invisible or visible (this leads to the counter play and feast/famine problems). The way to make it not binary is to update vision.

Consider vision to be a misnomer - It should instead be named information. At an abstract level it's purpose is to gain some information to alter the knowledge state of players. Stealth by contrast, is the denial of some knowledge. While this is predominately achieved by vision, there is no need for either to be visual, complete, nor current. By increasing the axes of vision it becomes less binary and thus allows stealth to be less binary. Some may have noticed Riot experiment with this (ward rubble is information, Rek'sai sonar, red-outline of champs). However, these have been limited and can't be applied mid season. More systematic changes to trinkets and wards are needed to allow stealth to work more healthily, but the timing is best for pre season.

My suspicion is rather than change stealth itself, they will modify the vision state to effectively stealthily alter stealth. If stealth is no longer binary Riot are then freed up to alleviate some of the counter-play and feast of famine issues that have wrought havoc.

58 Comments

Akali is SO HOT6/25/2016, 8:10:05 AM9 votes

The instances of problems with stealth are eve, rengar, shaco, and twitch. All the other champions have a clear weakness to their stealth that can be heavily abused. For example: Akali if Akali stealths you know exactly where she is but you just can't see her which gives her an advantage over her opponent but makes it obvious that she is somewhere near you. Khazix His stealth is attached to his ult and, although he can move around freely, he only has a short window to move around before he is revealed again. This gives him an edge over his opponents with stealth but good enemies can guess where he is going when he uses his ult and capitalize on that information Leblanc She cannot choose when she stealths which gives good enemies an advantage against her if they can get her health bar down to blow her passive. You also know the general area where she'll be when she unstealths because the window is so short. Talon He sends out huge ass blades around himself which gives you a clear indication of where he was when he went into stealth but still gives him the edge of being able to move around freely during the duration. Teemo Has to sit still to stealth unless he's in a bush so you can tell exactly where he's stealthed unless he was already sitting there before you got vision of the area. MonkeyKing Very short window to move around and good enemies can tell when he uses his stealth and capitalize on that information.

The 4 champions listed at the top are the only problematic ones when it comes to stealth. They have complete free roam for a really long time when they are invisible and give almost no indication of where they are while stealthed which makes it hard to play around their stealth. Rengar has his exclamation mark when he's close to you but it doesn't give you an indication of where he could possibly be because of how long his stealth lasts just that he is near you. Shaco has an instant blink which makes it almost impossible to tell where the hell he went when he used his stealth and the only indication he has is a small poof. Twitch can run around for miles with his stealth and has no indication of using his stealth outside of the little animation in the beginning and can use it to sneak up behind you for an assassination and what not with no warning or signal to do something about it. Eve is just basically a mess because of her perma stealth and making it almost impossible to deal with her passive because it lasts forever unless she uses an ability or is seen by someone in direct range of her.

It's not really that stealth is unhealthy because all of the champions listed at the top have clear strengths and weaknesses attached to them it's just a few bad apples that abuse it or use it in a way that isn't very healthy.

2LUCID6/25/2016, 6:44:46 AM8 votes

Stealth is definitely absolute garbage in this game. Sorry guys you can't ward every bush and every position on the map. Their is literally no viable counter, incredibly frustrating to watch a trash Twitch get thrashed in lane and then get fed because he freely sets himself up to make a pick every team fight.

WoonStruck6/25/2016, 5:31:05 AM6 votes

And fail, like every other "experimental" preseason change.

Game will be a mess for half the season like always.

Hell, it'll be a mess for half the season just because they're touching assassins. Season 7 will be worse than 6 if its anything like the juggernaut or marksmen updates.

@Pojalsta, if they make it like Starcraft it'd essentially be untargetability without the ability to avoid AoE, which isn't the worst thing they could do with stealth. It'd actually have a balanced place in the game.

Teridax686/25/2016, 4:03:12 PM3 votes

I agree, the assassin update should be the perfect opportunity to rework stealth (but then again, the marksman update was the perfect opportunity to rework crit...). Riot's definitely been putting work into giving stealth more soft counters and fewer hard counters, which has helped give the mechanic more organic gameplay, but the mechanic at its core is still pretty binary: unless you have a specific item or spell that counters stealth, it's still impossible to properly handle a stealthed unit even if you know exactly where they are. Stealth should be about playing mind games with your opponent and taking them by surprise, and the natural counterplay to that should, by all rights, be to rumble your stealthed target, but currently stealth kind of acts like prolonged untargetability in those situations. There needs to be ways of getting information on stealthed champions, or even being able to at least partially target them through basic gameplay, e.g. touching them or hitting them with an ability, and in turn that should give stealth champions the opportunity to become much, much stronger, particularly when they do get to pull off stealth successfully.

Nahui6/25/2016, 4:41:46 AM2 votes

The best they could do is apply a Starcraft touch to it and have a shimmering effect, however that may just render it useless.

underscores2226/25/2016, 7:37:47 AM1 votes

There are many issues with stealth, but I think, for what it is, it is reasonably balanced. There is counterplay, it just is not accessible easily with the current vision restrictions. Short of buying a pink ward and plopping it down, there is no way to directly attack stealthed champions (polarized counterplay). Most of them are reasonably mobile, so they can easily retreat out of detection (polarized counter-counterplay).

On the flip side, most stealth is short windows of opportunity, half have some way of preventing the stealth from activating (or prolonging the "fade out" duration). Shaco is probably the most annoying of the instant-vanish types, as he gets a short jump and a period of invisibility on a decent cooldown. Rengar you get a warning that he is coming, eve you can see if she's close enough to cast anything, talon doesn't really care about his invisibility as much (it's nice, helps him out, don't get me wrong, but it's not so much of a setup as a follow-up) Kha is only a second or two.

I don't play any of these guys, I only know the pain of them popping up and killing me. But I understand how they work (mostly) and am not convinced that stealth is as evil as everyone thinks. Yes, it is a pain to not kill twitch cause he stealths out with 100 hp. Yes, shaco jumping away after a failed gank makes me mad. Holy crap eve! is a thing i say every time I play against her. But really, how can you make this mechanic better?

Maybe I'm not thinking outside the box enough here, but outside vision changes to allow more counterplay (and polarize more the feast/famine aspect OP mentioned) there isn't much you can do while keeping stealth intact as it is. The fact is, people enjoy the ability to be invisible (its fun, creates opportunities, etc). The only counters to this would be hard counters, you're either visible or invisible.

I did think of a "camo" mechanic while considering this matter, where a character would lose its coloration and gain the coloration of the map beneath it (quasi-cloaking or blending in) making it much harder to see in the game, but not impossible. This would also allow it to be targeted as normal. Might not be useful, but some halfway between visible and not.

Darth Pixy Misa6/25/2016, 4:34:30 AM1 votes

Every other moba out there can balance Stealth, why cant league get it right?

Jesus is Savior6/25/2016, 8:04:39 AM1 votes

How about they just add back the pink ward trinket.