Season 9 QoL changes
This is not a balance change on any champion but just simple tool tip update for every champion and almost ability that can have it. What I mean by this is a simple change over the spell when you hover your mouse over it. Every champion ability should have this done so you aren't doing a ton of math while trying to play (I do enough math at my job I hate having to do more when I play). What do I mean?
Example 1: Teemo is level 6 has 100AP and 2 points into Q, when you hover over his Q with your mouse it says currently 125(+80). What it should say is 125(+80)= 205.
Example 2: Tristana E should give the max damage of the bomb possible. (Similar to how twitch E says it in red) Good luck trying to calculate this in game MAGIC DAMAGE: 55 / 80 / 105 / 130 / 155 (+ 25% AP) MINIMUM PHYSICAL DAMAGE: 60 / 70 / 80 / 90 / 100 (+ 50 / 65 / 80 / 95 / 110% bonus AD) (+ 50% AP) BONUS DAMAGE PER STACK:» 18 / 21 / 24 / 27 / 30 (+ 15 / 19.5 / 24 / 28.5 / 33% bonus AD) (+ 15% AP)
Example 3: Caitlyn is level 11 and has 200 AD(120 bonus AD) with 2 points in her ult. It currently says 475(+240) Make it say 475(+240)=715
I know this can't be done on every ability since some calculate off of % of missing health but you can do this for nearly every ability in the game. It just makes it a little more user friendly. These are all fixed values before resistances of champs.
Side note * you maybe could turn the text like purple for magic damage, red for AD, white for true damage (whatever colors you really like really but you get the idea)