Ezreal got dumpstered this patch...
I don't know who at Riot thought that the Trinity + Essence Reaver changes would actually do anything to help Ezreal's current state but they were wrong. I've played Ezreal several times this patch and each game it feels like he is seriously lacking.

Where to begin? Trinity Force now costs more, gives 5 less AD, 30 less AP, 15% less Attack Speed. The base AD changes on ADCs also hurts Ezreal as you are now losing 20 damage per Trinity Proc. 0.4 AP ratio on Q means you lose an additional 12 damage, and the 30 AP loss affects his other three spells quite noticeably. You want Ezreals to itemize for 40% CDR, but it doesn't matter because he lost a significant chunk of damage on all his abilities. We are talking like 50 damage per Mystic Shot here which is at least 10% damage lost, and 20 damage off W, E, R. Let's move on though shall we?

Oh boy. This is a noob trap on Ezreal if I ever saw it. Pre 5.22, Essence Reaver was an actually decent Bloodthirster alternative for Ezreal. 10% CDR, 80 AD, lifesteal, and if you landed a Q the mana cost was essentially refunded. Now Essence Reaver has the cost increased dramatically, and lost 15 AD and the lifesteal, in exchange for 20% crit and CDR. This does not benefit Ezreal in the least because you could reach 30% CDR easily with masteries, ER, and Lucidity boots. You free up his Boot choice so I can run Zerkers now but that is a moot point since Trinity lost so much attack speed. The missing Lifesteal hurts Ezreal significantly as well as the fact he only restores mana on crits. I used to have zero mana issues before when purchasing this item, now I'm running dry all the time unless I have an opportunity to auto some minion waves between fights. Essence Reaver was supposed to be good on Ezreal but basically it just pushed Graves and Lucian way over the top while doing nothing for Ezreal.
That is not all though. While other ADCs received buffs, Ezreal has longer cooldowns on Q and E, essentially forcing him to go this absolute GARBAGE Essence Reaver + Trinity build so his spells are up as often as they were before the patch. His W is still practically non-existent and at rank 1 usually costs more mana than it does damage. Why did Riot think making Ezreal's core build more expensive in exchange for some CDR would make him powerful when he has useless, poorly scaling abilities?
I'm really upset with this patch and it might be enough to turn me off this game completely. This is just one of many things that have pissed me right off about 5.22 but Ezreal was always my favorite ADC and hes even weaker than before now.
- CDR plus pen?
wasn't the only adc to get dumpstered this patch

passive. 1.0 AD Ratio, with an additional 10% AD damage per every 10% crit chance he has. The base damage and Trinity proc critting would likely be over the top but having a 1.4 AD ratio with Essence and Trinity finished would offset the huge nerfs to the AD and AP of his item core.

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