There are obvious differences between the content people type and the words they say. I can speak from experience of me getting invited to very angry users lobbies and I can easily say that the people that type "kill yourself" and other offensive things dont typically say them.
Your personal experience doesn't define how all people act.
Speaking from experience after playing in popular games like MW2, Overwatch, and TF2, people are insanely toxic whether in chat or voice comms. In fact, voice comms are usually more aggravating since people can scream, speak without the delay from typing, and use language that would otherwise get them banned in-game.
This is the common argument for why League shouldnt have voicechat: "But... but then the people will flame me with their voice instead of typing"! Heres how it should work, voice chat muted on default, boom. Of course you should be able to mute in voice as well, but if this is a team game, how are we to be expected to communicate through pings and typing.
People have communicated just fine through these methods and will continue to do so whether or not voice comms get added.
No doubt, voice comms are definitely more efficient (not by much) but it's not necessary.
- It would make the game more social (probably something a lot of you need)
- That makes absolutely no sense, talking to a rando over voice comms isn't more likely to make me more social, it's the same amount of connection whether you're talking through text or voice.
Also, saying people don't get out much is a great way to appeal to people with differing opinions.
(it's not)
- The "team game" LoL is supposed to be will really turn into a team game with all 5 members communicating on one goal.
You can communicate just fine through text and pings. We have and will continue to do so regardless of any new features being added.
- We wouldnt have to type about the next play or strategy.
Typing really doesn't take that long and it's not that inefficient.
"Rotate baron", "Take drag", "Bot MIA last seen blue side", "Top no summs", "Lux flash 13:50", and more are all very easy, common things to type. Voice comms would maybe save you a few seconds if that.
If you dont believe me, before the game starts ask all members to get in a discord and see how much you get flamed, if being flamed in an online video game chat is all it takes for League voice chat to happen.
I've done that before. I added people to my Discord, they got toxic, raged, and I had to ban them.
Does that mean we shouldn't add voice chat? Again, your limited personal experience doesn't act as a guide for what the rest of the community is going to do.
PS: Try and counter this without mentioning the duo voice chat system for the love of god holy shit that is not a good counter at all.
Okay.
1 - People are toxic regardless of using voice comms or the text/pinging systems. Doesn't matter what you use, people will be toxic.
2 - Voice comms just act as an alternate route to dodging punishments. Someone spent 30 minutes flaming in voice chat, now a Riot employee has to sit through those 30 minutes of audio to determine if they're eligible for punishment. An automated system wouldn't be able to determine this consistently.
3 - The current system we have isn't that inefficient. We've gotten along just fine without voice comms this far, we'll be fine without it. See the above response with the "Rotate baron" for examples of common, efficient chat usage.