If you want to create balance in a game why would you add magic penetration boots (Sorcerer's Shoes) but not armor penetration boots.
Because balance =/= mirrors
First reason; AD champions already have AS or CDR as choices for offensive boots. If they're based on attacks, Berserker's Greaves covers their needs. If they're based on abilities, Ionian Boots will do. Or they can pick Swifts, Mobis, or pretty much any pair except Sorcerer's Shoes and still be effective (and tbh, sometimes they can get away with that because boots give minor boosts in the first place).
Second reason; adding more flat penetration causes more problems than it solves. If you have enough flat pen available to negate large enough portions of Armor, then you don't really need % penetration to deal with tanks (because, unless your entire team is physical damage, you can focus on the not-tanks while your magical allies can bust that tank open). You're able to get 50-100% Armor Pen against players who can't afford better Armor, so why bother with 35% on an inefficient item?