Ziggs passive doesn't make sense with kit (Serious discussion only pls)
Ziggs passive doesn't work well with his kit. All of Ziggs abilities out range his auto attack range big time. He is a long range mage but his passive that deals extra damage you have to be at short range. My idea for a new passive "bomb expert" Ziggs can store up too two charges. Charges can be used to empower his next ability. Ziggs gains a charge after X amount of time. Dealing damage to enemy champions or big/epic monsters lowers the cool-down to gaining a charge faster. I think this would give him a higher level of play and makes more sense with his over champion design. Ziggs players should be rewarded since the entire champion is based off of skill shot abilities alone. Kind of like Karma except auto attack would not lower CD abilities only. The monster thing is optional threw it in there not a must let me know what you think and** please serious discussion only.**