Ahri is ruined and no longer fun to play, plz revert the changes you did to her

zaxxaa·2/21/2015, 7:34:32 AM·3 votes·1,321 views

"Buffs" Ok when Dfg was removed riot stated that they would buff ahri. What they actually did was remove the damage amp from charm(further nerfing her) and gave her a useless q speed buff. Now cause her winrate spiked for one miserable week, they decided to further nerf her. Taking away the miniscule 30 damage they had given to her foxfire and increasing mana cost.

Change in role I fear i will have to agree with people who stated that you guys at riot simply do not know how to balance. You shifted her away from being an assassin to a kite/poke mage.

Here is the sad part, you cant poke with ahri. If you play against any sort of champion with some sort of sustain. Or just a champion who starts flask, you will run out of mana looong before you can poke him down enough to finish him. Today i faced a sion mid, who went a flask and 3 pots for the start. I hit every skillshot, and yet, i had to back, two times, within the first 10 minutes, from going oom, cause he simply healed it all back and i didnt do enough damage.

Comparing damage Ahris damage right now is miserable, i feel like im playing the old Ahri only im behind in the game. At the moment ahris burst is 3942 at 1000 ap(this is a far cry from the 5174 she used too have with dfg)(or the 4420 she used to ahve with her charm amplifier). Leblanc has 4660 at 1000 ap. Leblanc has more mobility too. Tell me riot. How is this balanced ?

The Q move speed is annoying and useless The q movespeed is so utterly useless compared to the 20% damage amp on her charm. Ive tested it. When you cast it, you wont travel from point a to point b faster, cause you have to stop to cast it, i tested this while running alongside a teamate in a game.

I cast it and stopped, he ran from me, then i caught up to him, and we had traveled an equal distance. So you see, you cant use the q to kite, the situations its is usefull are so few its almost worth nothing at all. (it is utterly useless against any opponent with any form of stun or gapcloser)

So once again riot, why should i play a poke/kite champion with mana issues. To as you put it: Jump around the battlefield putting in a bit of damage here and there. When i can simply play ap annie and nuke the entire other team(or Orianna, or Kata, and so on) ?

I feel like im good at playing Ahri, but the new Ahri feels weak and useless I feel so utterly useless with this new ahri, i jump around , maybe picking of one target after burning my entire spell rotation. Then the ap annie on the other team comes along and utterly nukes my entire team. What is the point ?

Im not bad at Ahri, after all this changes im still managing to uphold almost a 70% win ratio over roughly 90 games with her. But she feels so weaaak... You cant take out priority targets.You cant carry games cause you can no longer make those critical plays to take out an important taget. If the opponent has a flask or other form of sustain or tankiness or shield, i run out of mana even if i hit every skillshot, the list is long(sion shield, yasuo shield/windwall, diana shield, nidalee heals,summoners barrier and heal, and so on)

And you can forget about bursting a single champion down if the enemy has a janna or sona or any form of heal or shield. Its just not possible unless you get super fed.

Im merely asking two things riot, as an ahri main.

She feels so weak now.

Please revert the changes you did to her:

  • take away the useless q,(which is more annoying than helpfull)
  • Give back the damage amp(which promotes skillfull play cause you have too land your skillshots)

Buff her skillshots, give her back more damage in other ways. DO NOT buff foxfire like you did last time, it makes her easier to play for the unskilled players and promotes no counter play.(which might be the reason her win rate spike, you made her easier to play for the noobs as it were) Just buff her skillshots and make her strong again, but on the premise you have the skill to land a skillshot.

Ahri USED TO BE...

Ahri used to be a champion i could bring out against any champion, and outplay them, counter or not. That was the single most epic thing about ahri, the single thing she did better than any other champion, she could outplay anyone.

If i faced annie, i could nuke her before she nuked me, now i poke her, until she decides to flash stun 100-0 me

If i faced Zed, i could jump at him and wait for his R then outplay his shadow jumps, now his shuriken shadow combo do the equal damage to 4 ahri Qs

If i faced swain, i could poke him to 60% health, dodge his snare, then jump at him and ignite him for combo and kill. Now i run out of mana.

If i faced Veigar, i could nuke him before he nuked me, now i poke him, until i get stunned, then i die, no counterplay allowed.

If i faced diana, i could nuke her before she nuked me, now i poke her until she lands one q and im dead.

YOU CANT DO THAT ANYMORE, you simply , lack the damage, or mana, to do it.

I would rather have the champion who can outplay anyone, than the champ who is outclassed in every category by some other champ. She gets outsustained by nidalee, outdamaged by Annie, out Aoed by Orianna, out poked by Lux, out "mobilityed" by leblanc,(and out damaged ).

Ahri the champion who could outplay anyone is dead, bring her back, and take this poke/kite shadow you left in her place.

10 Comments

Leti the Yeti2/21/2015, 7:44:49 AM1 votes

people keep telling riot what they did as though riot didnt do it intentionally she's a kite mage now? thanx sherlock

so after the dfg removal, the "buffs" actually DID buff her to the point of having 60% win rate funny cuz everyone doubted it so much... in reality was an overwhelming over shot the move speed steroid is useless? idk 58% win rate doesnt seem to agree

and now they are tuning her down again cuz holy fk she was broken after "compensation" wait and see

IcyPepper2/21/2015, 7:48:14 AM1 votes

You can't poke someone down with flask and three health pots. As someone who plays support/adc quite often (jungler main, but I digress), poke will be beat by sustain. Early game, midlaners need to use autoattacks alongside their abilities (you probably did this, but it's good to know just in case).

How Ahri is right now, I'd say Lichbane should be a core part of her build. It synergizes with her kit decently enough (her ult, if I'm correct, should proc it three times if you time it right?) and should boost her damage significantly. Her burst right now, you say it's 3942 at 1000 AP, can be boosted up to 5442 with her normal combo (no ult), and with her ult it can be 5942-6942 (depending on how much her ult will proc).

Unless that's part of your calculations already, and I'm sounding completely stupid. But I'm just trying to help. Yeah, she has to work for it (autoattacking during combos is usually Lux's thing), but it could help if it's not already being done.

Kats Pajamas2/21/2015, 8:33:55 AM1 votes

as long as ahri has 3 dashes and skillshot cc, the damage is completely irrelevant, and she will always be played the same. R>E>Q>R>W>R