Does Elo Hell Exist?
Lets pretend that Rito enjoys placing you in fair games. According to there published matchmaking the average player skill should be equal on both teams. In a perfect word where there are enough players of the same skill rating wanting to play, this seems to work. Let's assume you are better than your teammates. We will assign you a rating of 100 and the average skill goal to be 50. If both teams consisted of 5 50 rated players, no would could argue that it wasn't fair. Comparing Bronze vs Challenger total numbers, there are way more lower skill players than high skill players. So while you attempt to climb the ladder, you will be with more 50's than you will be with 100's. The longer you are in queue, the more likely this will happen. This also means you will have 2 25's on your team. Team #1 50 50 50 50 50 Team #2 100 50 50 25 25
Team #1 has 0%, 50%, 50%, 75% 75% in 1vs1 matchups Team #2 has 100% 50% 50% 25% 25% in 1vs 1 matchups
Does this mean that you being a higher skill lvl decrease your chance of winning? Even if you win your match-up, you have a very high chance of losing 2 other match-ups. Lets take support roles, you dont really have that double skill advantage here if your adc is a 25. It works the same way with adc.
IF you are going to main adc/support, you need to assist those 2 other match-ups that are likely to lose a skill exchange.
Seems to me that an amazing jungle would have the best chance of making sure those 25% won their match ups.
TLDR: If you want to climb elo, play Jungle, If you want to stay in Elo Hell play Support. Group early and pay attention to the members of your team that are struggling. I am currently attempting to use mobile champs to be all over the map to solve this math problem. Teleport is great for this.