Marksman Have Heal; Supports Have Exhaust. Why Not The Other Way Around?

IceKacang10·5/14/2017, 2:18:37 AM·5 votes·1,528 views

Lets assume that there's a significant chance that the Support is bad and bad support are more likely to not exhaust a Rengar (that has just leaped in with his ultimate onto a squishy Marksman but hasn't used other all-in burst spells yet). Of course, there are plenty of Marksman who are bad teammates to their Support for not healing them, too (bad awareness or stingy or thinking that Support presence is insignificant, perhaps. I see this a lot during laning phase).

[zombie-brand-facepalm]

What is the justification for Markman having summoner 7 Support having summoner 3 and the other way around in Solo Queue? Not to mention, that all in burst damage is highly effective against a squishy Marksman and summoner 7 wouldn't help as much as summoner 3 would especially when alone when no one's there to peel or summoner 3 the assassin. Wouldn't there afore-mentioned reasons make more sense for Marksman to hold summoner 3 and Support to hold summoner 7 ?[zombie-brand-mindblown]

32 Comments

Kubox5/14/2017, 7:18:11 AM6 votes

There's a few reasons (a few have been named already), really :

  • Exhaust is a more powerful ganking tool, which means Supports can more easily roam mid to setup a kill (the ADC too, but sacrifices farm).

  • The majority of the time, the support champion is much more apt at exhausting a target to set him up for the ganking jungler or even the ADC himself to catch/kill him.

  • In a game based around 2 teams looking to kill the enemy carry, the last thing you want is the ADC getting caught and killed, as you'd lose both your carry and the spell that can possibly turn a 4v5 (if he had exhaust, that is). And in the occasion that he uses it and survive, heal might have kept him alive too and is less impactful.

  • Once laning phase is over, Supports tend to roam a lot between lanes looking for kills or setting up vision. As such, they usually find themselves in much more skirmishes than the ADC who's still mostly in farm mode.
PhDs Nuts5/14/2017, 3:32:53 AM4 votes

ADC should be in the back line during team fights. The enemy back line should also be in the back line. The ADC can always find a use for heal in fights, but will rarely be in a good position to exhaust the enemy damage dealers. The only time where it would be better for the ADC to have exhaust is if they're going to be a split pusher or the enemy team has a stealth assassin like Eve or Talon.

FooDang5/14/2017, 2:23:46 AM3 votes

Marksman used to take ignite and supports took heal until heal got the movement speed buff. It's another oh shit button for marksmen for better survivability.

Espy Psyche5/14/2017, 3:17:40 AM2 votes

The part of this argument that nobody's mentioned: item 3504 item 3107 item 3222

Supports build these items and these items affect the Heal summoner spell. This means a support's Heal is literally stronger than a marksman's Heal.

Elsewise5/14/2017, 5:41:54 AM2 votes

I personally take summoner 21 over summoner 7 . Yeah, it's the more selfish choice, but it also is more effective at saving my butt.

ZephyrDrake5/14/2017, 2:41:10 AM2 votes

ADCs want to deal as much damage as they can. Exhaust is nice if you are on a 1v1 but ADCs are hardly on a 1v1 so instead of worrying about using exhaust in a optimal way they can just use heal and reposition themselves quickly. It also serves as a nice chase tool in those cases where the enemy is one hit or two away from dying and all you need is that small burst of speed to catch up to them. Supports on the other hand have more time to look at their surroundings, determine who is more likely to jump on the ADC and kill them thus making them use exhaust a lot easier so they can protect their ADCs while they are doing their hardest to deal as much damage as they can.

AMYS GRAVE5/14/2017, 2:45:09 AM2 votes

because adcs should never really be in range of a threat big enough to use exhaust on.

TRVLR5/14/2017, 5:43:12 AM2 votes

to add on to all the other good responses, its also for the tiny ms boost. you would be surprised at the amount of times it saves you from a skill shot when you're at low hp.

Hige5/14/2017, 6:03:16 AM2 votes

because the range on exhaust is shorter and ADCs can't use it aggressively without being out of position, Supports can make a ton more play with it than an ADC can

Doodlzzz5/14/2017, 6:51:01 PM1 votes

summoner 3 is too short ranged and an ADC casting it means leads to bad positioning, therefore getting blown up by enemy team.

SEKAI5/14/2017, 5:54:17 AM1 votes

It's like that more or less comes to the fact marksmen players tend to be more selfish, at least more than support players who are always stuck with them. Because marksmen players have the tendency to want to do everything themselves, but also want to have less burden while doing so.

So they take Heal because they don't trust letting the support to have it as well as wanting more control over their own survival. Do note, marksmen take Heal not because they want to heal the duo when things go south, but because they want to heal and preserve themselves; this is also why many marksmen players generally don't run towards support before pressing Heal, and instead the supports have to run towards them hoping that they got there in time.

They give exhaust to supports because they couldn't be bothered to be the one to pay attention in locking down high priority targets, for either chase of peel, that and they don't want to be at the receiving end of a responsibility, because they don't want to be called that they'd fked up. Hence by giving supports the exhaust they will have less work to do if things go well, and always have at least 1 excuse to blame the support for their death or whatever failure should it happen.

Support players are just complying them because they have no agency in the game, as both marksmen players and parts of Riot don't seem to like them have any.

Shablagoo5/14/2017, 9:48:04 PM1 votes

Do all adc's just hate rengar? He isnt even strong rn he's like the worst assassin rn.

Majki5/14/2017, 2:31:22 AM1 votes

What makes you think adcs have the extra time to summoner 3 someone when they really should just be dishing out dmg as much as possible?

Aptest5/14/2017, 4:55:56 PM1 votes

I play both marksmen and supports.

It is much easier to apply Exhaust as a support due to being tankier and having to close range to apply the rest of my kit. As an ADC, closing to applying exhaust is much more risky.

Simply put: the value of exhaust on an ADC is much less than the value on a support because much less opportunity and reward and much greater risk.

Darkdemon6535/14/2017, 2:46:10 AM1 votes

In more than 50% of situations, the RAD is better to get the heal than the support.

RogueWill5/14/2017, 2:41:54 AM1 votes

Because summoner 7 if more suited if you are being jumped on than summoner 3. The latter is much more if a dueling summoner spell more than a survavility one. When you exhaust someone you want to jump on them, not run away from them