Scrap MMR, add performance based LP gains/loss

The Chosen Goy·8/9/2017, 10:34:40 AM·4 votes·604 views

First of all, shit would be a lot more transparent if we removed the MMR system and directly put people in the rank they belong in instead of having them play against them from a different rank.

Second, a big incentive to force people into continuing playing until the game is over would be to add performance based LP gains/loss, or MMR if you must keep that system. This would also give less power to trolls as they would fuck their own rating harder than they do others' when they purposely do bad or give up. A person with an S does not deserve to lose the same amount of LP as the person with a C+ or B, this would allow for people to get to their deserved rank a lot quicker. It would basically just lessen the variable of teammates on your own ranking. Obv for this to work you would need to perfect your rating system and not allow people to get an S solely for good farm.

It does not need to be a massive difference based on rating, but it would definitely feel a lot better than everyone gaining/losing the EXACT same LP based only on their MMR.

I'd like to hear any arguments against these suggestions, as I believe it would heavily reduce toxicity in this game. I'm toxic myself and I would 100% try harder in most games if I knew I'm tanking my rating harder for not trying in a game that is probably a loss.

8 Comments

invaled8/9/2017, 10:46:24 AM1 votes

So, I go 14-1-11 as Diana mid, I get an A+, the twitch who went 10-5-10 and got S+ should get more LP than me?

They need to fix the grade system first lol

EDIT: All twitch's kills came from my ganks mid

BLACK REALM GOD8/9/2017, 10:54:59 AM1 votes

well you stated 1 argument against yourself in your post. it'd be too transparent and easily manipulated. the ranking system is currently determined by monkeys rotating a bingo ball machine. mmr is determined by a ticket kiosk where the numbers are replaced with letters from different alphabets and shapes. among them one such highly prized shape that some say looks like mother mary created by a divine inkblot while others insist it's the burnt ashes from where susan the one handing out the tickets was on break and just so happened to put her cigarette out onto the number 80 inside of a yellow nonagon smudging and burning the image. if you get it you're instantly promoted by way of a ritual held by the monkeys. usually involving a banana and a set of rubber gloves. for disease purposes. you understand. monkey bites can be quite painful and toxic. though im not quite sure how the rubber gloves prevent that.

if they were to make it A+B+C+D = S gold IV then people would be occupied with completing their own objectives instead of contesting in-game objectives.

maybe league needs to be reworked so that it's not league and instead a game of Parcheesi. or candyland. i do so love candyland. nothing quite like drawing a magical square of fun from the deck of inescapable fate.

Quepha8/9/2017, 2:09:08 PM1 votes

A system like you describe would mean this game no longer deserves to call itself competitive.

To be competitive, the players' one and only goal should be to win the game. Getting a good kda, high cs values, vision score, and skillshot accuracy have no value except for their contribution to acquiring wins.

Systems like you describe when implemented in other games create problems proportional to the relevance of the system, meaning it will be a lot of work for a system that contributes too little for the game to be worth the effort or does too much damage to the competitive integrity of the game with no middle ground.